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PENERAPAN STRATEGI EXAMPLE NON EXAMPLE DENGAN BANTUAN MEDIA GAMBAR PADA KEMAMPUAN ANAK MEMAHAMI GAMBAR DAN BENTUK MACAM-MACAM BENDA DI TK PERTIWI MAYANG TAHUN PELAJARAN 2022/2023 Setya Utama, Karunia Muda
Consilium: Education and Counseling Journal Vol 3 No 1 (2023): EDISI MARET
Publisher : Biro 3 Kemahasiswaan dan Kerjasama Universitas Abduracman Saleh Situbondo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36841/consilium.v3i1.4280

Abstract

Materi pelajaran yang disampaikan guru kepada siswa di TK seharusnya senantiasa diingat agar siswa nantinya siap melanjutkan ke SD. Seorang guru harus mencari cara atau strategi untuk membangkitkan ingatan siswa terhadap segala materi yang sudah pernah diterimanya dalam proses pembelajaran. Pembelajaran adalah proses yang dapat mempengaruhi perubahan dari segi perilaku dan cara berfikir pada diri manusia yang dapat ditingkatkan. Strategi yang digunakan dalam penelitian ini adalah strategi Example Non Example. Example Non Example adalah strategi yang dapat digunakan untuk mengajarkan definisi konsep. Penelitian ini menggunakan Penelitian Tindakan Kelas sebanyak 2 siklus. Siklus I terdiri dari tahap identifikasi masalah, perencanaan, tindakan, observasi, dan refleksi. Siklus II terdiri dari tahap perencanaan, tindakan, observasi, dan refleksi. Sasaran penelitian adalah siswa TK Pertiwi Mayang. Data yang diperoleh berupa hasil kerja kelompok, tes formatif, lembar observasi kegiatan belajar mengajar. Hasil analisis menunjukkan bahwa siswa mengalami peningkatan hasil belajar dari siklus I menuju siklus II, yaitu masing-masing 71,43% dan 100%. Kesimpulan dari penelitian ini adalah strategi Example Non Example dengan bantuan media gambar dapat berpengaruh positif terhadap hasil belajar siswa TK Pertiwi Mayang dimana siswa mampu mengenal macam-macam benda yang ada di sekitar lingkungan dengan cukup baik
THE INFLUENCE OF ANDROID-BASED EDUCATIONAL GAME MEDIA ON COGNITIVE AND PSYCHOMOTORIC STUDENTS AGED 4-5 YEARS OF KINDERGARTEN PERTIWI MAYANG JEMBER Setya Utama, Karunia Muda
Journal of Education Technology and Inovation Vol. 5 No. 1 (2022): June
Publisher : Program Pasca Sarjana, Universias PGRI Argopuro Jember

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31537/jeti.v5i1.899

Abstract

This research is causal quantitative research that wants to determine the effect of android-based educational games on cognitive and psychomotor for students aged 4-5 years at TK Pertiwi Mayang even semester of the 2019-2020 academic year. The problems studied in this problem are? Is there and to what extent is the influence of Android-based educational game learning media on the cognitive enhancement of students aged 4-5 years at Kindergarten Pertiwi Mayang? The research design used by the researcher is quantitative with the causal method. Analysis of the data used is multiple correlation. From the results of multiple correlation test analysis using the SPSS v.22 for Windows application. Obtained the value of Sig. (2-tailed) <0.05 that is 0.00 <0.05. It can be concluded that Ho is rejected and Ha is accepted. So that there is an effect of Android-based educational games on cognitive and psychomotor for children aged 4-5 years at Pertiwi Mayang Kindergarten. Suggestions addressed to several parties in order to increase student interest in learning for the future are as follows: 1) In particular, the headmaster of Kindergarten Pertiwi Mayang can take advantage of the available time to provide competency development to teachers or educators to carry out their roles and duties as educators by even better for the achievement of educational goals as expected. In addition, the principal must also take the time to just look, moreover, it can provide motivation for his students. 2) The teacher councils so as not to get bored guiding, teaching, and achieving creative, innovative, and fun learning breakthroughs in order to carry out a good and optimal learning process so as to generate a better sense of student confidence. 3) Parents should give more space or time to their children to express themselves in order to support children's character development so that it can be even better. Furthermore, parents must be more active in monitoring and motivating their children to explore better potential than before.