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PENERAPAN MONOPOLI DAN KARTU BACA UNTUK LITERASI DAN WAWASAN ANAK PEKERJA MIGRAN INDONESIA (PMI) DI MALAYSIA Aqila, Syarla; Sumarlan, Daffa; Nuha, Afina Sabrina Naila; Qanitha, Hana; Abas, Fathina Narindra; Namida, Aisha Nura; Putry, Sindy Tarisma; Ramadhan, Sultan Rizqhi; Firdaus, Arifah Salwa; Musthafa, Hilman; Azizah, Siti Nur
Jurnal Pengabdian Kolaborasi dan Inovasi IPTEKS Vol. 2 No. 6 (2024): Desember
Publisher : CV. Alina

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59407/jpki2.v2i6.1459

Abstract

The MONOKACA (Monopoli Nusantara Cerdas Anak) program was initiated to address the lack of formal education access for Indonesian children residing in Malaysia, particularly children of Indonesian migrant workers. This program aims to enhance basic literacy skills and instil national values through interactive educational games. The program includes two sessions: LAPAR (Fun Literacy through Card Games), which focuses on reading, writing, and arithmetic, and MOPULAU (Monopoli Pulau and Rupiah), which introduces Indonesian history and culture. Evaluation results indicate that the MONOKACA program improved basic literacy, national awareness, and social skills such as teamwork and communication among these children. With its engaging and interactive approach, this program is expected to have a long-term impact on preserving the national identity among Indonesian children in Malaysia.
IMPELEMENTASI MEDIA INTERAKTIF MONOPOLI DAN KARTU BACA UNTUK LITERASI ANAK PMI MALAYSIA Aqila, Syarla; Azizah, Siti Nur
Jurnal Pengabdian Kolaborasi dan Inovasi IPTEKS Vol. 2 No. 6 (2024): Desember
Publisher : CV. Alina

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59407/jpki2.v2i6.1491

Abstract

This community service aims to explore the application of interactive game-based educational media in improving basic literacy, reading, writing and arithmetic skills, and national insight in children of Indonesian Migrant Workers (PMI) living in Malaysia. Access to adequate education is a major challenge for children of Indonesian citizens abroad, especially in understanding fundamental basic literacy materials. The learning program designed using educational games, such as reading card games and monopoly, aims to provide a fun and effective learning experience. This community service uses a social approach involving groups of PMI children in Malaysia as subjects of community service. The implementation of this community service activity was carried out through pre-test and post-test methods as well as observation of student participation in learning activities. The results of community service showed a significant increase in students' basic literacy skills and national insight after participating in this game-based program. This program has proven effective in motivating students to learn and improving their understanding of basic literacy and Indonesian national identity. In addition, this method also provides opportunities for students to interact socially, develop teamwork skills, and understand the importance of national values.