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Intelligent Transportation System's Machine Learning-Based Traffic Prediction Govindaraju, S; Indirani, M; Maidin, Siti Sarah; Wei, Jingchuan
Journal of Applied Data Sciences Vol 5, No 4: DECEMBER 2024
Publisher : Bright Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47738/jads.v5i4.364

Abstract

The aim of this study is to develop an accurate and timely traffic flow prediction tool that considers various factors influencing road conditions, such as road repairs, rallies, traffic signals, and other everyday events that can impact traffic movement. By providing drivers with near real-time predictive insights, they can make more informed decisions, enhancing traffic management and potentially supporting future autonomous vehicle technologies. Given the exponential growth in traffic data, this research applies big data principles to the transportation domain, where existing traffic prediction models struggle to handle real-world applications effectively. In this study, we implemented machine learning, genetic algorithms, soft computing, and deep learning techniques, achieving a traffic flow prediction accuracy of 93.5%. The results demonstrate a significant improvement in prediction accuracy compared to conventional models, which typically average around 85%. Additionally, image processing algorithms for traffic sign identification are integrated, achieving 90% accuracy in identifying key traffic signs, further aiding in the training of autonomous vehicles. The proposed approach addresses the challenges posed by large-scale transportation data, offering a solution with improved predictive accuracy and practical utility.
Predicting the Popularity Level of Roblox Games Using Gameplay and Metadata Features with Machine Learning Models Yi, Ding; Jun, Luo; Govindaraju, S
International Journal for Applied Information Management Vol. 5 No. 1 (2025): Regular Issue: April 2025
Publisher : Bright Institute

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.47738/ijaim.v5i1.97

Abstract

The online gaming platform Roblox has become a significant player in the gaming industry, providing a space for user-generated content. Predicting the popularity of Roblox games can help developers design better games and optimize user engagement. This study explores the use of machine learning models to predict the popularity of games on Roblox using gameplay features and metadata. A dataset of 9,734 games was collected, including variables such as likes, visits, game age, and active players. Three machine learning models, Decision Tree, Random Forest, and Gradient Boosting were employed to predict the number of favorites, which serves as a proxy for game popularity. Among the models tested, Gradient Boosting outperformed the others, achieving the highest R-squared score (0.85) and the lowest Root Mean Squared Error (11,470). Key features such as likes, game age, and visits were identified as the most influential in predicting game popularity. Based on these findings, this study recommends that developers focus on features that increase player engagement, such as regular updates and optimizing game exposure. Additionally, incorporating additional data sources, such as user reviews, and exploring explainability methods like SHAP can further improve model accuracy and transparency. This research contributes valuable insights into how machine learning can support decision-making in the development and optimization of Roblox games.