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Phenomenological Study Of Teachers' Perception Of Canva As A Learning Aid Hermansah, Irwan; Nurdin, Jajang Ahmad; Rosmiati, Rini; Yuningsih, Noneng; Darmawan, Deni
JHSS (JOURNAL OF HUMANITIES AND SOCIAL STUDIES) Vol 8, No 3 (2024): JHSS (Journal of Humanities and Social Studies)
Publisher : UNIVERSITAS PAKUAN

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33751/jhss.v8i3.11288

Abstract

Study This aiming disclose in a way deep how teachers give meaning in experience they moment implementing Canva in practice learning everyday. In addition, research this will also identify challenges faced and Canva 's potential in increase quality learning from teacher perspective. Qualitative methods descriptive approach phenomenological become choice in carry out study This. Data is collected using technique questionnaire distributed in a way wide and open through social media. For five months the data was collected as many as 178 respondents consists of on elementary, middle, and high school teachers. The results of the study show that, 1) as many as 177 teachers have know application canva, 172 teachers have use it in learning, as well as 2 teachers who have not Can operate use canva. Intensity use canva which states very often only as many as 32 teachers, while 65 teachers often, and 81 teachers sometimes ; 2) type projects used by teachers in utilise application canva in three the most, namely presentations, posters, and videos; 3) advantages and disadvantages from application canva according to the teachers, namely, easy used, its features interesting, more modern and sophisticated, the availability of many and varied templates. Meanwhile, the drawbacks is limit exploration of original design ideas, requires internet network no Can done in a way offline. 4) benefits felt by teachers in use application canva, is very helpful in create active, creative and interesting learning media so that KBM is more interesting interest participant educate, facilitate educator in make device learning. 5) Teacher's impression of use application canva, very fun, satisfying, very helpful, and fascinating.
Android Interactive Multimedia in Zakat Fitrah Learning: Pengembangan Multimedia Interaktif Android pada Pembelajaran Zakat Fitrah Yuningsih, Noneng; Wahyudin, Wahyudin; Maskur, Maskur
Indonesian Journal of Innovation Studies Vol. 27 No. 1 (2026): January
Publisher : Universitas Muhammadiyah Sidoarjo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21070/ijins.v27i1.1874

Abstract

General Background: Digital technology integration has become an essential component of contemporary elementary education, particularly to support interactive and student-centered learning environments. Specific Background: In Islamic Religious Education, zakat fitrah instruction at SDN 3 Mulyasari remains dominated by lecture-based methods and limited media variation, resulting in low student participation and learning activity despite widespread Android device ownership. Knowledge Gap: Existing Android-based learning media for zakat fitrah are limited in contextual design and have not sufficiently addressed student participation and activity at the elementary level. Aims: This study aimed to develop Android-based interactive learning multimedia for zakat fitrah using the ADDIE research and development model and to examine changes in student participation and learning activity. Results: The developed multimedia, validated by media, material, and language experts, achieved a feasibility score of 90.5%. Student participation increased from 72.30 to 81.10, while learning activity rose from 69.10 to 81.60, with paired sample t-test results indicating statistically significant differences. Novelty: This study presents a contextually designed Android interactive multimedia product specifically developed for zakat fitrah learning at the elementary school level. Implications: The findings indicate that Android-based interactive multimedia can serve as an alternative digital learning medium to support active participation and learning activity in Islamic Religious Education. Highlights • Android-Based Multimedia Demonstrates High Feasibility Validation• Student Participation Shows Measurable Positive Change• Learning Activity Scores Increase After Multimedia Use Keywords Interactive Learning Multimedia; Android-Based Learning; Zakat Fitrah Education; Student Participation; Learning Activity