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Rambu H. Enda, Riwa
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PENERAPAN MODEL JIGSAW BERBANTUAN MEDIA LEAFLET DAN PPT INTERAKTIF DALAM MENINGKATKAN HASIL BELAJAR SISWA KELAS VIII DI SMP N 6 WEWEWA TIMUR Murni Ngongo, Yunita; Makaborang, Yohana; Rambu H. Enda, Riwa
Jurnal Biogenerasi Vol. 10 No. 2 (2025): Volume 10 no 2 periode februari - september 2025 ( continues)
Publisher : Universitas Cokroaminoto Palopo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30605/biogenerasi.v10i2.5442

Abstract

This classroom action research (CAR) was conducted in two cycles at SMP N 6 Wewewa Timur Middle School. The subjects of the study were all students in class VIII, totaling 20 students. The results of the pre-cycle activity analysis showed that the average cognitive learning outcomes were 60.25 with a percentage of 35%; the average value was 64.5, with a percentage of 45%, increasing to 70.25, with a percentage of 75%. The results of the affective student learning analysis in the first cycle showed that students obtained high scores of 66.6% and moderate 33.4%. The results of the second cycle analysis showed an increase in student scores of 83.3% and moderate 16.7%. Based on the results of the analysis of each cycle, it can be concluded that using the Jigsaw cooperative learning model with the help of Interactive Leaflet and Ppt Media can improve student learning outcomes in the cognitive and affective domains.
PENERAPAN MODEL JIGSAW BERBANTUAN MEDIA LEAFLET DAN PPT INTERAKTIF DALAM MENINGKATKAN HASIL BELAJAR SISWA KELAS VIII DI SMP N 6 WEWEWA TIMUR Murni Ngongo, Yunita; Makaborang, Yohana; Rambu H. Enda, Riwa
Jurnal Biogenerasi Vol. 10 No. 2 (2025): Volume 10 no 2 periode februari - september 2025 ( continues)
Publisher : Universitas Cokroaminoto Palopo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30605/biogenerasi.v10i2.5442

Abstract

This classroom action research (CAR) was conducted in two cycles at SMP N 6 Wewewa Timur Middle School. The subjects of the study were all students in class VIII, totaling 20 students. The results of the pre-cycle activity analysis showed that the average cognitive learning outcomes were 60.25 with a percentage of 35%; the average value was 64.5, with a percentage of 45%, increasing to 70.25, with a percentage of 75%. The results of the affective student learning analysis in the first cycle showed that students obtained high scores of 66.6% and moderate 33.4%. The results of the second cycle analysis showed an increase in student scores of 83.3% and moderate 16.7%. Based on the results of the analysis of each cycle, it can be concluded that using the Jigsaw cooperative learning model with the help of Interactive Leaflet and Ppt Media can improve student learning outcomes in the cognitive and affective domains.
Pengaruh Model Kooperatif Tipe Scramble Berbantuan Media Tiga Dimensi Dilengkapi LKPD Kotak Ajaib Terhadap Hasil Belajar Peserta Didik Kelas VIII SMP Negeri 3 Waingapu Lawu Loha, Noce; Makaborang, Yohana; Rambu H. Enda, Riwa
Jurnal Biogenerasi Vol. 10 No. 2 (2025): Volume 10 no 2 periode februari - september 2025 ( continues)
Publisher : Universitas Cokroaminoto Palopo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.30605/biogenerasi.v10i2.5831

Abstract

Penelitian ini bertujuan untuk mengetahui pengaruh model kooperatif tipe scramble berbantuan media tiga dimensi dilengkapi LKPD kotak ajaib terhadap hasil belajar peserta didik kelas VIII di SMP Negeri 3 Waingapu. Jenis penelitian eksperimen deskriptif kuantitatif dengan menggunakan nonequlvalent control group desigen. Sampel dalam penelitian ini kelas VIII yang terdiri berjumlah 60 peserta didik. Terdiri dari 30 orang kelas eksperimen dan 30 orang kelas kontrol. Teknik pengambilan sampling penelitian ini yaitu porposive sampling. Penelitian ini dilakukan di SMP Negeri 3 Waingapu pada semester genap tahun ajaran 2024/2025. Instrumen penelitian yang digunakan dalam penelitian ini berupa tes tertulis sebanyak 10 butir soal pre-test dan post-test terbentuk pilihan ganda. Dalam penelitian ini analisis data dilakukan dengan menggunakan uji statistik yaitu uji validitas dan reliabilitas, uji normalitas dan homogenitas, serta uji independent sample t-test. Hasil uji independent sample t-test. eksperimen, diperoleh nilai sig (2-tailend) yaitu 0,000 artinya nilai sig tersebut > 0,05. Sebagai indikasi bahwa Hₒ ditolak Hₗ diterima maka dapat dinyatakan bahwa terdapat dampak positif terhadap hasil belajar peserta didik dari penggunaan model kooperatif tipe scramble di SMP Negeri 3 Waingapu.