Yuan-Hsun Liao
Research Center for Information Technology Innovation, Academia Sinica, Taipei, Taiwan

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Application of Virtual Reality and Robotic Arm Hsiao-Hui Li; Yuan-Hsun Liao; Chong Xian Wang
Journal of ICT, Design, Engineering and Technological Science Volume 3, Issue 2
Publisher : Journal of ICT, Design, Engineering and Technological Science

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33150/JITDETS-3.2.2

Abstract

There will still be factory accidents in today's life, such as a machine operation inadvertently causing the person crushed to death, the arm twisted, and machine electric leakage caused personnel to be killed by an electric shock. In addition to the above, there are many high-risk and not conducive to manual operation of the environment exists. If you can take a remote control for the robotic arm to replace the work of professional personnel, reduce the occurrence of danger and improve the efβiciency of production. Therefore, this paper explores the use of virtual reality and remote control robotic arm to perform more precise, complex and dangerous work. The design combines a VR device, the multi-axis robotic arm and synchronizing video to VR environment for the user using the head-mounted display and real manipulation operation. We are mainly divided into two parts to discuss. The βirst part is the image synchronization, how to capture the camera image to display on the headset achieved image synchronization. The second part is the synchronization of operation and control, how to perfectly synchronize the robotic arm's movements and the controller to facilitate complex, precise and dangerous operation. Through virtual interaction and stability of the arm, it can reduce the occurrence of errors and improve the accuracy of the calibration. It is hoped that this method can effectively reduce industrial safety accidents.
Study of Virtual Reality and IoT for Exploring the Deep Sea Yuan-Hsun Liao; Hsiao-Hui Li; Zong-Han Xie
Journal of ICT, Design, Engineering and Technological Science Volume 3, Issue 1
Publisher : Journal of ICT, Design, Engineering and Technological Science

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.33150/JITDETS-3.1.3

Abstract

In the deep sea, many puzzles have not been solved. We must overcome many difficulties if we want to explore the deep sea. Un- predictable dangers may occur when humans carry out deep-sea exploration. At this time, we can take advantage of Virtual Reality (VR) and the Internet of Things (IoT) characteristics. This paper studies the combination of the IoT and VR that can connect items to the internet, control items and send back data to observe the condition of the equipment and water pressure and break through the space constraints to let people explore the deep sea even in the virtual world. This design will greatly reduce the probability of danger. And the user can achieve the purpose of deep-sea exploration. The ocean is an area that humans have not yet fully developed, and it is also full of mystery and danger. But using VR, you can avoid temperature differences, water pressure and dangerous creatures in the sea. Through VR, you can add new things so that things that can't usually happen in real life can be presented in a virtual way.