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KEPEMIMPINAN KEPALA SEKOLAH DALAM MENANGGAPI PEMBELAJARAN DI MASA PANDEMI COVID-19 Hastuti, Meidina; Giatman, Muhammad; Ernawati, Ernawati
Jurnal Kepemimpinan dan Pengurusan Sekolah Vol. 7 No. 2 (2022): Juni
Publisher : STKIP Pesisir Selatan

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Abstract

The purpose of this research is to find out and explore the principal's management State Vocational High School 6 Padang on learning during the Covid-19 pandemic. This research was conducted using qualitative research methods, with the determination of selected participants (purposive sampling). Data collection is done through interviews, and field observation. We conducted data analysis using qualitative analysis methods. Results research shows that the leadership role of SMK Negeri 6 Padang in ensuring education is carried out through 3 main things, namely LMS development, LMS use training, and online teacher performance assessment. All of these leadership practices are forms of adaptive leadership that adapts to the conditions of the distance learning process that must be carried out during the Covid-19 pandemic.
The Development of Android-Based Learning Media for the CAD Pattern Making Course at Universitas Negeri Padang Hastuti, Meidina; Ernawati; Nelmira, Weni; Giatman, M.
Jurnal Penelitian Pendidikan IPA Vol 11 No 5 (2025): May
Publisher : Postgraduate, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jppipa.v11i5.11226

Abstract

This research aims to develop Android-based learning media in the CAD Pattern Making course in response to students' difficulties in understanding the functions of certain tools, such as pleats and cut a part, used in drawing fashion patterns digitally. Previous learning media in the form of video tutorials and job sheets in UNP e-learning are considered less interactive and difficult to access through Android devices, even though the majority of students use Android smartphones in the learning process. This research uses the Research and Development (R&D) method with the 4D development model (Define, Design, Develop, Disseminate), but is limited to the development stage. Media validity was tested by three media experts and three material experts using a validation sheet instrument and analyzed by Aiken's V formula. The validation results showed a score of 0.95 from media experts and 0.99 from material experts, including a very valid category. The developed application presents material in the form of text, videos, interactive quizzes, job sheets, and discussion features. The results of the study indicate that the media is suitable in terms of content and design for use in the context of learning CAD pattern making in the D3 Fashion Design study program at Padang State University.