Liliek Adelina Suhardjono
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Social Value in Mobile Game Budi Sriherlambang; Liliek Adelina Suhardjono
Journal of Games, Game Art, and Gamification Vol. 2 No. 2 (2017): Special Issue: International Conference of Games, Game Art and Gamification (IC
Publisher : Bina Nusantara University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.21512/jggag.v2i2.7196

Abstract

As technology improves, more and more aspects of games move closer to the human life and activities, including the way people interact and socialize with each other within their community. Pokemon Go is one of those games that utilize the social aspect of its players. This paper aims to maintain that in the process of playing Pokemon Go, the player greatly involve in a social engaging experience, and it is all possible with the help from the visual aid from the visual communication design.Â