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Local Wisdom Gaming for Understanding and Interesting (Lossing Saddler) in Learning Magnet in Lentera Elementary School Syntyche Riyani; Wahyu Hari Kristiyanto; Adi Winanto
Jurnal Penelitian Pendidikan IPA Vol 11 No 5 (2025): May
Publisher : Postgraduate, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jppipa.v11i5.11148

Abstract

This study was motivated by students' low understanding of IPAS (Natural and Social Sciences) material and difficulties during group discussions. Most students only enjoyed the practical activities and felt burdened by the notes that had to be memorised. Based on interviews with 50 students, it was found that confusion and the burden of memorisation were the main obstacles. To overcome this, the researcher developed the ‘LOSSING SADDLER’ (Local wisdom gaming for understanding and interesting learning combine with guessing word) method to improve the understanding of magnetic concepts and interest in learning IPAS in Phase C students. The research subjects included Grade V students of SD Kristen Lentera Ambarawa as the experimental class and students from six learning community primary schools in Semarang Regency as the comparison. Data were collected through unstructured interviews, documentation, tests and observations, and analysed descriptively quantitatively. This study aims to determine the effect of the ‘LOSSING SADDLER’ method on the understanding of magnetic material and the increase in student learning motivation. The expected results show that this method is able to increase students' understanding and interest in IPAS learning through a fun and meaningful approach.
Developing a PSADS-Based “Find Objects” Learning Media to Enhance Critical Thinking Skills of Third-Grade Elementary Students in Mathematics Antonius Ferrian Dwi Prasetyo; Helti Lygia Mampouw; Wahyu Hari Kristiyanto
Journal Evaluation in Education (JEE) Vol 7 No 1 (2026): January
Publisher : Cahaya Ilmu Cendekia Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37251/jee.v7i1.2742

Abstract

Purpose of the study: This study aims to develop and evaluate a PSADS-based “Find Objects” learning media that is valid, practical, and effective in enhancing the critical thinking skills of third-grade elementary school students in mathematics. Methodology: The study employed a Research and Development approach using the ADDIE model. Data were collected through expert validation sheets, teacher and student questionnaires, classroom observations, and critical thinking tests. The test instruments were developed based on the FRISCO critical thinking indicators. Data analysis techniques included descriptive statistics, Kolmogorov–Smirnov normality tests, paired sample t-tests, and qualitative analysis using MAXQDA 2020 software. Main Findings: The PSADS-based “Find Objects” learning media was categorized as feasible to very feasible by material, instructional design, and practitioner experts. Teacher and student responses indicated a high level of practicality. Statistical analysis revealed a significant improvement in students’ critical thinking skills, with a mean score increase of 14.27 points. The paired sample t-test confirmed a significant difference between pre-test and post-test scores (p < 0.05). Novelty/Originality of this study: This study fills a research gap in elementary mathematics education, where prior studies have largely emphasized instructional models or learning outcomes without integrating concrete visual media to systematically train critical thinking processes. The novelty of this study lies in the integration of the PSADS learning stages with a “Find Objects” card-based media that engages students in structured object-search, analysis, discussion, and reflection activities, thereby emphasizing critical thinking development rather than learning outcomes alone.