Ivony Sarlin Asa
Sekolah Tinggi Keguruan dan Ilmu Pendidikan Sinar Pancsila

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Pengaruh Model Pembelajaran Problem Based Learning Berbantuan Aplikasi Kahoot dalam Pembelajaran Geografi terhadap Hasil Belajar Siswa Kelas X SMA Stefania Sonia Manek; Ivony Sarlin Asa
Jurnal Pendidikan dan Sastra Inggris Vol. 5 No. 2 (2025): Jurnal Pendidikan dan Sastra Inggris
Publisher : Lembaga Pengembangan Kinerja Dosen

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55606/jupensi.v5i2.5198

Abstract

This research aims to test whether the use of the problem based learning model assisted by the Kahoot application has an effect on the learning outcomes of class X students. The research sample consisted of 50 students in classes X A and X B using Shapiro Wilk. This research uses quantitative methods with a Quasi Experimental Design and a Nonequivalent Pretest-Posttest control group design scheme. Data was collected through pretest and posttest to obtain the N-Gain Score value between the experimental class and the control class. with a sampling technique using a purposive sampling method. Data analysis was carried out using parametric statistical tests, namely the independent sample t-test. Data analysis results Based on the results of data analysis obtained during the research, it shows that the N-gain score for the experimental class got an average score of 79.99 (80%) which was categorized as effective in using the problem based learning model assisted by the Kahoot application, while the control class got an average score of 15.13 (16%) which was categorized as ineffective in using conventional learning (lectures, discussions and questions and answers). When the hypothesis test was carried out using the independent sample t-test, Sig was obtained. (2-tailed) 0.000 ≤ 0.05 so there is a significant difference between the experimental class and the control class. Thus Ho is rejected and Ha is accepted. So it can be concluded that there is a significant influence of the PBL model assisted by the Kahoot application in geography subjects on the learning outcomes of class X SMA Sinar Pancasila students.