Claim Missing Document
Check
Articles

Found 2 Documents
Search

Boosting Numeracy Skills Through Multisensory Board Games Winnuly
JOYCED: Journal of Early Childhood Education Vol. 5 No. 1 (2025): JOYCED : Journal of Early Childhood Education
Publisher : PROGRAM STUDI MAGISTER PENDIDIKAN ISLAM ANAK USIA DINI (PIAUD) FAKULTAS ILMU TARBIYAH DAN KEGURUAN UIN SUNAN KALIJAGA YOGYAKARTA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.14421/joyced.2025.51-03

Abstract

This study aims to determine the effectiveness of using a multisensory-based board game model to stimulate early childhood numeracy skills. This study uses a quasi-experimental method research design with a Non-Equivalent Control Group Design approach used in the effectiveness trial in this study. Descriptive and inferential statistical analyses were used to analyze the data in this study. The results of this study show that the effectiveness test shows the results of the N-Gain analysis there is an increase in the average value of children's numeracy skills in the experimental group with a value of 0.81 or equivalent to 80.98% in the high category, while the control group with a value of 0.59 or equivalent to 59.15% in the medium category. Furthermore, the results of the Independent Sample T-Test difference test showed a significant difference between the average posttest scores in the control and experimental groups. This is based on the calculated t value of 13.347, which exceeds the t table value, with a significance level of p < 0.05 (p = 0.000). Thus, the effectiveness test states that using multisensory-based board game media effectively stimulates the numeracy skills of early childhood children.
IMPLEMENTASI CAMP CHARACTER BERBASIS PERMAINAN TRADISIONAL DALAM PEMBENTUKAN KARAKTER ANAK KELAS B DI TK ALLIM Azizun Rahmawati; Pristie Kartika Amandari; Zulfa Shofiana; Winnuly
Al-ATHFAL: Jurnal Pendidikan Anak Vol. 7 No. 2 (2026): April
Publisher : LPPM IAD Probolinggo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.46773/a5b9bj34

Abstract

This study aims to describe the Effectiveness of traditional game-based Camp Character and the character development of Grade B children at TK ALLIM Babat. Early character cultivation is crucial, supported by the potential of local wisdom through traditional games as an effective and contextual medium. Using a case study qualitative approach, this research involved Grade B children as subjects, and teachers, facilitators, and the head of school as key informants. Data were collected through participatory observation, in-depth interviews, and documentation, then analyzed using Miles & Huberman's interactive data analysis model. The results show that the Camp Character at TK ALLIM Babat was implemented holistically and structured. A series of activities such as ceremonies, gymnastics, four traditional game posts (engklek, rope skipping, cublak-cublak suweng, egrang batok), horseback riding, Dhuhur prayer, and Al-Qur'an recitation proved. The effectiveness of the Camp Character activities in this study was observed through changes in children's behavior during the implementation of the program. These changes included improvements in cooperation, independence, discipline, responsibility, and sportsmanship, based on direct observational findings. Traditional games successfully created a fun and meaningful learning environment for early childhood in internalizing character values.