Axunov, Umidbek
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A Study Of Reflective Practice Within A Multidisciplinary Team In An Elite Football Academy Sharman, Shree; Axunov, Umidbek; Balushi , Masooma Al
Multidisciplinary Journal of Tourism, Hospitality, Sport and Physical Education Vol. 2 No. 1 (2025): June
Publisher : Cahaya Ilmu Cendekia Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37251/jthpe.v2i1.1856

Abstract

Purpose of the study: this research intends to explore how reflective practice is being perceived and applied within an elite English football academy setting. Specifically, it aims to investigate how key staff, working as part of a multidisciplinary team (MDT), interpret and implement The FA’s Plan-Do-Review model. Furthermore, how do academies mobilise reflective practice according to the values and unique cultural environment of the Club under the auspices of the Premier League’s Elite Player Performance Plan (EPPP). Methodology: The study used a qualitative approach with semi-structured interviews involving twelve MDT members. Moon’s Model of Reflection and The FA’s Plan-Do-Review framework guided thematic analysis using manual coding. Main Findings: Findings indicate that 1) There is a disconnect between the understanding and learning of reflective practice through coach education courses and its application within the real world. 2) Reflective practice should be nurtured and developed through strong networks and interprofessional collaboration, utilising communities of practice and mentoring relationships both in and outside the work environment. 3) The different disciplines working within an MDT will engage in reflection to varying depths and levels. Rather than viewing reflection on a hierarchical scale, the level and method of reflection should be determined by the individual, their experiences, and the context. Novelty/Originality of this study: This study provides empirical insight into real-world reflective practice among sports professionals, offering a novel multidisciplinary perspective and practical recommendations for coach education and academy policy.
As A Strategy To Boost Tourism In The Philippines During The New Normal Emmanuel, Jammes; Bawang, Rex Jhon; Axunov, Umidbek
Multidisciplinary Journal of Tourism, Hospitality, Sport and Physical Education Vol. 2 No. 1 (2025): June
Publisher : Cahaya Ilmu Cendekia Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.37251/jthpe.v2i1.1914

Abstract

Purpose of the study: This study aims to assess the potential of E-sports as a new approach to promote tourism in the Philippines during the new normal, particularly by exploring how virtual engagement through gaming can contribute to revitalizing the tourism industry. Methodology: The study utilized a quantitative research design using crowdsourcing and snowball sampling. A self-validated survey questionnaire was distributed via Google Forms to members of E-sport communities worldwide, focusing on DOTA2 and Mobile Legends players. Data analysis involved frequency counts, percentages, ranking, mean, t-test, and F-test using Microsoft Excel software. Main Findings: Most respondents were aged 21–25, predominantly male, and from Southeast Asia. DOTA2 was the most popular game. Respondents showed a high level of agreement that E-sports can effectively promote Philippine tourism. There were significant differences in perception based on age, but no significant differences based on gender, nationality, or preferred E-sport. Novelty/Originality of this study: This study introduces E-sports as an emerging strategic tool for tourism promotion in the post-pandemic era. By analyzing global gamer perceptions, it expands the scope of digital tourism initiatives and proposes integrating virtual sports with national tourism strategies—an area that remains underexplored in existing literature.