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Mencegah Bullying: Peran Pengelolaan Kelas dalam Menciptakan Lingkungan Aman Naufal Rafif Agustian; Astuti Darmiyanti
Journal Innovation In Education Vol. 3 No. 2 (2025): Journal Innovation in Education (INOVED)
Publisher : STIKes Ibnu Sina Ajibarang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59841/inoved.v3i2.2878

Abstract

Bullying in the school environment is still common, this problem can cause negative effects on mental health, academic achievement of students. Safe and comfortable classroom management can prevent bullying. This research aims to examine classroom management strategies that contribute to bullying prevention and build a socially and emotionally healthy learning environment. Through literature review and analysis of classroom management approaches, this article concludes that strategies such as establishing shared classroom norms, restorative approaches, strengthening assertive communication, and empathic teacher leadership can significantly reduce the potential for bullying. The research recommends continuous teacher training in prevention-based classroom management and early intervention.
Penerapan Models Cooperative Learning Tipe Team Games Tournament (TGT) untuk Meningkatkan Keaktifan Siswa pada Mata Pelajaran Al-Qur'an Hadis Kelas V B di Mi Daarul Qur'an Alya Nur Fauziyah; Naufal Rafif Agustian; Muthia Robiaturrifa; M Makbul; Al Fajar
Jurnal Manajemen dan Pendidikan Agama Islam Vol. 4 No. 2 (2026): Maret: Jurnal Manajemen dan Pendidikan Agama Islam
Publisher : Asosiasi Riset Pendidikan Agama dan Filsafat Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61132/jmpai.v4i2.2008

Abstract

This study aims to enhance the engagement of class V B students at MI Daarul Qur'an in the Al-Qur'an Hadith subject through the implementation of the Team Games Tournament (TGT) cooperative learning model. Using Classroom Action Research (CAR) with the Kemmis and McTaggart framework, the research was conducted in two cycles consisting of planning, action, observation, and reflection stages. Data were collected through observations, interviews, and documentation. The findings indicate that the application of the TGT model significantly improves both learning outcomes and student participation. In Cycle I, learning mastery reached 61.11 percent with an average score of 73.96. This increased to 91.67 percent in Cycle I Meeting II, to 95.83 percent in Cycle II Meeting I, and finally to 100 percent in Cycle II Meeting II with an average score of 100. The TGT approach not only enhances academic achievement but also creates a more active, enjoyable, and dynamic learning environment, encouraging better collaboration among students during group activities. Therefore, the use of the Team Games Tournament (TGT) cooperative learning model is proven effective in improving student engagement and learning outcomes in the Al-Qur'an Hadith subject.