Puspitasari, Selvi
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Rancang Bangun Smart Home Berbasis Mikrokontroller ESP 32 dan Blynk Puspitasari, Selvi; Munazilin, Akhlis; Lazim, Farihin
Jurnal Ilmu Komputer (JUIK) Vol 4, No 2 (2024): JUNE 2024
Publisher : Universitas Muhammadiyah Gorontalo

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.31314/juik.v4i2.3289

Abstract

This research aims to design and build a smart home system that can be controlled remotely via the Blynk application using an ESP32 microcontroller. This system allows users to control various electronic devices at home, such as lights, fans and other equipment, with a smartphone. By using Internet of Things (IoT) technology, this system is expected to bring comfort, security and efficiency to everyday life. The system development process includes hardware design, microcontroller programming, and user interface development for the Blynk application. We hope that the results of this research can contribute to the development of better and more accessible building technology. This research aims to design and build a simple home system that can control lights and fans automatically. This system uses an ESP32 microcontroller as the main brain and the Blynk application as the user interface. Users can turn lights and fans on and off remotely with a smartphone. Therefore, we hope that this system can increase comfort and efficiency of energy consumption at home.
MENJELASKAN METODE PEMBELAJARAN SEUSIA REMAJA Anakoda, Wadira; Risalatul Aulia, Agits; Puspitasari, Selvi; Munasir
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 11 No. 01 (2026): Volume 11 No. 01 Maret 2026 Public
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v11i01.40846

Abstract

This article discusses the importance of selecting and applying learning models that are relevant to the psychological characteristics and social context of adolescents in the postmodern and digital era. As the internet generation, adolescents require learning approaches that integrate mastery of academic content with character development and critical thinking. Through a conceptual study of the functions, objectives, and principles of national education as mandated by Law Number 20 of 2003, this article emphasizes that the goal of education is to develop Indonesian individuals who are faithful, morally upright, creative, independent, and possess Pancasila-based character. Three learning models—exemplary learning, brain-based learning, and e-learning—are examined within this framework and considered relevant for adolescents. The exemplary learning model positions educators as role models in all aspects of life, not only in the classroom. Brain-based learning emphasizes experiential learning and the optimization of brain function through contextual and meaningful activities. Meanwhile, e-learning offers flexibility and the use of digital technology that aligns with the characteristics of today’s adolescent generation. This study concludes that no single learning model is entirely ideal; therefore, an innovative and collaborative approach that integrates multiple models is necessary to address contemporary challenges and achieve national education goals.