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Pengaruh Model Pembelajaran Team Game Tournament (TGT) Menggunakan Media Question Card Terhadap Hasil Belajar Fiqih Zulfa Nur Hasanah; Syarifah Gustiwati; Dewi Anggaryni
Jurnal Cakrawala Akademika Vol. 1 No. 2 (2024): Edisi Juli-Agustus
Publisher : PT. Pustaka Cendekia Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.70182/jca.v1i2.21

Abstract

This research is motivated by student learning outcomes that are not optimal, the lack of use of innovative and interesting learning models in Fiqh subjects. The purpose of this study was to determine the effect of the Team Game Tournament (TGT) cooperative learning model using the Question Card media on the results of learning Fiqh. The research method used was a quasi-experimental quantitative method (quasi-experimental) in this study using an experimental class and a control class. The experimental class uses the Team Game Tournament (TGT) cooperative learning model and the control class uses the conventional learning model. In this study the samples were taken using the side purposing technique and then redominated which resulted in 30 students in the experimental class and 30 students in the control class, so that the total number of samples was 60 students. The results of this study indicate that there is an influence of the Team Game Tournament (TGT) cooperative learning model on student learning outcomes in the Fiqh subject with an increase in learning outcomes which shows an average score of 50% in the pretest and 87% in the posttest in the experimental class
Pemberdayaan Masyarakat Berbasis Perlindungan Anak dan Ekonomi Lokal: Implementasi Program Desa Ramah Anak dan Video Profil UMKM di Dukuh Sewan, Desa Mayungan Uci Rahmah Dini; Za’idah Nuhaa Athifah; Fahmi Ilham Mufid; Luthfiyah Nurhanifah; Laela Nur Azizah; Rini Lovita; Zulfa Nur Hasanah; Assyifa Dhian Dhani; Zaky Fawwaaz Maulana Al Ghozi; Akhdan Raditya Abiyyu; Nirmala Himmatul Husna
ARDHI : Jurnal Pengabdian Dalam Negri Vol. 4 No. 4 (2026): Agustus: ARDHI : Jurnal Pengabdian Dalam Negri
Publisher : Asosiasi Riset Pendidikan Agama dan Filsafat Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61132/ardhi.v4i4.2165

Abstract

Village development that focuses solely on economic aspects without adequate attention to child protection tends to produce imbalanced and less sustainable community empowerment. This community service program aimed to implement a Child-Friendly Village program while developing promotional video profiles for micro, small, and medium enterprises (MSMEs) in Dukuh Sewan, Mayungan Village, Ngawen Subdistrict, Klaten Regency, Central Java. A descriptive qualitative approach combined with participatory community empowerment principles was applied, involving village officials, PKK and Posyandu administrators, MSME owners, and local residents as active participants rather than mere program recipients. Data were gathered through direct observation, in-depth interviews, focus group discussions, and documentation, then analyzed descriptively and validated through source and method triangulation. The Child-Friendly Village program was realized through two routine activities, Fun Game and Pojok Baca (Reading Corner), designed to strengthen children's motor skills, cooperation, and reading interest. Meanwhile, the MSME video profile program produced short promotional videos for two local businesses, Dapur Gamelan and Sate Kere Bobo Bu Narti, to enhance brand awareness and expand their digital market reach through social media. The results show that integrating child protection efforts with digital-based economic empowerment can mutually reinforce and strengthen the social and economic