I Gede Dhananjaya
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PENGEMBANGAN SISTEM MANAJEMEN KOST BERBASIS WEBSITE UNTUK MENINGKATKAN EFISIENSI PENGELOLAAN DAN PROMOSI PROPERTI KOST I Gede Dhananjaya
Jurnal Widya Laksmi: Jurnal Pengabdian Kepada Masyarakat Vol. 5 No. 2 (2025): Jurnal WIDYA LAKSMI (Jurnal Pengabdian Kepada Masyarakat)
Publisher : Yayasan Lavandaia Dharma Bali

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59458/jwl.v5i2.177

Abstract

The utilisation of technology in property management for boarding houses has become an effective solution to address the challenges of managing an increasing amount of tenant data. Our partner had been using Excel to manage boarding house data, which required manual input, prone to errors, difficult to update in real-time, and inefficient for archiving and information retrieval. These shortcomings often led to data inaccuracies and longer processing times, especially as the number of tenants and rooms increased. As a solution, this research developed a web-based boarding house management system that not only facilitated automatic and structured data management but also provided digital promotion features to expand the reach of boarding house information to potential tenants. This system was designed using the waterfall method, with Laravel as the main framework for backend development, supported by React.js and Inertia for the system's front-end development, and SQL as the database. Testing results have shown that this system is capable of overcoming the weaknesses of manual methods such as repetitive data entry and error susceptibility, while significantly improving the efficiency of boarding house management and marketing.
Pemanfaatan ARCore Geospatial untuk Simulasi Banjir sebagai Media Edukasi Kebencanaan I Gede Dhananjaya; Kadek Yota Ernanda Aryanto; I Gede Partha Sindu
YASIN Vol 6 No 3 (2026): JUNI
Publisher : Lembaga Yasin AlSys

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.58578/yasin.v6i3.10421

Abstract

Although Augmented Reality (AR) technology has been widely applied in various educational contexts, studies that specifically integrate ARCore Geospatial technology for location-based flood simulation as a disaster education medium remain limited. This study aims to develop and evaluate an ARCore Geospatial-based flood simulation application as a disaster education medium. This study used a Research and Development (R&D) approach with the Multimedia Development Life Cycle (MDLC) model, involving 30 students selected using a convenience sampling technique. Data were collected through black-box testing, expert validation instruments, and the User Experience Questionnaire (UEQ), then analyzed using functional testing results, Gregory validity analysis, and descriptive UEQ analysis. The results show that all application features function according to the development objectives. The expert validation results show that the media and application design aspects received very high ratings, although several suggestions were provided to improve the content aspect. In addition, the UEQ results show a positive user experience across all evaluated dimensions, namely attractiveness, perspicuity, efficiency, dependability, stimulation, and novelty. These findings contribute to the development of disaster education media by demonstrating the potential of geospatial-based Augmented Reality in supporting contextual and interactive learning experiences. The conclusion of the study affirms that location-based flood simulation through ARCore Geospatial can support disaster education and increase flood mitigation awareness through contextual and interactive visualization. The implications of this study provide practical contributions for educational institutions and disaster stakeholders in developing educational strategies that are more engaging, innovative, and location-based. Future research is recommended to integrate real-time environmental data and expand the application implementation to broader geographical areas.