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Application of Games Based Learning Based on Culturally Responsive Teaching to Improve Mathematics Learning Outcomes Sulistyowati, Prihatin; Rahmawati, Risa Arum; Rofika, Nadia
Pedagogi : Jurnal Pendidikan dan Pembelajaran Vol. 5 No. 1 (2025): Volume 5 Nomor 1 Tahun 2025
Publisher : Actual Insight

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56393/pedagogi.v5i1.3297

Abstract

This study aims to improve the mathematics learning outcomes of grade II elementary school students through the implementation of the Game-Based Learning (GBL) model integrated with the Culturally Responsive Teaching (CRT) approach. The background of this research is the low level of student achievement and engagement in mathematics learning, which often lacks contextual and culturally relevant content. The combination of GBL and CRT is considered effective because it creates an active, enjoyable, and meaningful learning environment while connecting learning materials to students’ cultural backgrounds. This Classroom Action Research employed the Kurt Lewin model, conducted in two cycles consisting of pre-cycle, Cycle I, and Cycle II stages, involving 28 students of grade IIA at SDN Bandungrejosari 3 Malang City. Data were collected using observation sheets, documentation, and mathematics learning outcome tests. The results showed a significant improvement in students' learning outcomes, with mastery learning increasing from 38.46% in the pre-cycle to 67.85% in Cycle I, and reaching 85.71% in Cycle II. The integration of GBL and CRT not only enhanced student achievement but also increased students' activeness, participation, and enthusiasm during mathematics lessons. These findings indicate that the combined application of the GBL model and CRT approach is effective in improving mathematics learning outcomes in elementary schools.
E-modul proyek IPA berbasis P5 untuk melatih kolaborasi melalui pengolahan sampah organik Yasa, Arnelia Dwi; Nurdiana, Anisa; Kumala, Farida Nur; Kartika, Milenia Nanda; Rahmawati, Risa Arum; Nurkamalin, Lia Patra; Rahmawati, Cindy; Hasanah, Rohmatul; Hanifah, Tasya
DWIJA CENDEKIA: Jurnal Riset Pedagogik Vol 9, No 3 (2025): December 2025
Publisher : Universitas Sebelas Maret

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.20961/jdc.v9i3.108178

Abstract

Tujuan penelitian ini adalah mengembangkan e-modul proyek IPA berbasis Projek Penguatan Profil Pelajar Pancasila (P5) yang valid, praktis, dan efektif dalam meningkatkan keterampilan kolaborasi peserta didik sekolah dasar. Metode penelitian menggunakan pendekatan penelitian dan pengembangan dengan model ADDIE yang meliputi tahap analisis, desain, pengembangan, implementasi, dan evaluasi. Subjek penelitian terdiri atas 26 peserta didik sekolah dasar yang dipilih melalui random sampling, serta melibatkan validator ahli materi, media, dan bahasa. Data dikumpulkan melalui angket, observasi, dan tes, kemudian dianalisis menggunakan skala Likert untuk menilai validitas dan kepraktisan, serta analisis N-Gain untuk mengukur efektivitas pembelajaran. Hasil penelitian menunjukkan bahwa e-modul berada pada kategori sangat layak dan sangat praktis. Temuan menunjukkan efektivitas pembelajaran dengan nilai N-Gain sebesar 0,73 dan persentase keterampilan kolaborasi mencapai 95,67%. Simpulan penelitian menegaskan bahwa e-modul proyek IPA berbasis P5 efektif dan aplikatif sebagai media pembelajaran berbasis proyek untuk melatih keterampilan kolaborasi peserta didik sekolah dasar. P5-based science project e-module for training collaboration through organic waste management Abstract: The purpose of this study was to develop a science project-based e-module grounded in the Pancasila Student Profile Strengthening Project (P5) that is valid, practical, and effective in enhancing elementary students’ collaboration skills. The method employed was research and development using the ADDIE model, encompassing analysis, design, development, implementation, and evaluation stages. The research subjects consisted of 26 elementary school students selected through random sampling, along with material, media, and language experts as validators. Data were collected through questionnaires, observations, and tests, and analyzed using a Likert scale to assess validity and practicality, as well as N-Gain analysis to measure learning effectiveness. The results indicate that the e-module is categorized as highly feasible and highly practical. The findings reveal effective learning outcomes with an N-Gain value of 0.73 and a collaboration skills achievement of 95.67%. The conclusion confirms that the P5-based science project e-module is effective and applicable as a project-based learning medium for fostering collaboration skills in elementary education.