Rizka Rijaya
Unknown Affiliation

Published : 1 Documents Claim Missing Document
Claim Missing Document
Check
Articles

Found 1 Documents
Search

IMPLEMENTASI MODEL PEMBELAJARAN KOOPERATIF TEAMS GAMES TOURNAMENT (TGT) MENGGUNAKAN MEDIA PAPAN TEKA TEKI SILANG PADA PEMBELAJARAN IPAS KELAS V DI SEKOLAH DASAR NEGERI ALASOMBO 02 KECAMATAN WERU KABUPATEN SUKOHARJO Rizka Rijaya; Moefty Mahendra
Pendas : Jurnal Ilmiah Pendidikan Dasar Vol. 10 No. 03 (2025): Volume 10 No. 3 September 2025 In Order
Publisher : Program Studi Pendidikan Guru Sekolah Dasar FKIP Universitas Pasundan

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.23969/jp.v10i03.30182

Abstract

This study aims to describe the implementation of the cooperative learning model Teams Games Tournament (TGT) using crossword puzzle media (TTS) in the IPAS (Integrated Natural Science and Social Studies) lessons for fifth-grade students at SD Negeri Alasombo 02. The research used a qualitative approach with a phenomenological design. Data were collected through observation, interviews, and documentation involving both teachers and students. The findings indicate that the TGT model with TTS media successfully created an active and engaging learning environment. The lesson began with a conducive opening, followed by material delivery using interesting PowerPoint slides, and ended with a TGT crossword puzzle tournament. This approach successfully enhanced student engagement in actively and collaboratively understanding the material. Although there were some challenges, such as limited time and technical issues with the projector, overall, this model encouraged students to actively participate, improved their understanding of the material, and developed their social skills and enthusiasm for learning. The provision of rewards further strengthened student motivation. The TGT model with TTS proved effective in creating meaningful and enjoyable learning experiences.