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Pembuatan Background Dengan Skema Monokromatik Untuk Membangun Suasana Dramatis Pada Film “Contrast: Two Sided Life” Nidha, Fatma Qutrotun; Yulianti, Ika; Warman, Rahmat Aditya
Journal of Animation and Games Studies Vol 11, No 2 (2025): Oktober 2025
Publisher : Institut Seni Indonesia Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24821/jags.v11i2.14385

Abstract

To create a successful animation that is popular with the public, it is necessary to pay attention to various aspects, one of which is the creation of a background. The background helps build the story and atmosphere in an animated film. This study discusses the creation of a visual background with a monochromatic scheme to build a dramatic atmosphere in the animated film "Contrast: Two Sided Life". The monochromatic color scheme is used because it can help strengthen the dramatic scenes in the animated film "Contrast: Two Sided Life" which is a fable animation with a drama and action genre. The design method used is ADDIE (Analyze, Design, Development, Implementation, Evaluation). The result of this design is that the background with a monochromatic scheme is able to help support the story with a more dramatic atmosphere.
Mengubah Gambar Sketsa Menjadi Visual yang Menakjubkan : Membangun Dunia Animasi dengan Kecerdasan Buatan Warman, Rahmat Aditya
Journal of Animation and Games Studies Vol 10, No 1 (2024): April 2024
Publisher : Institut Seni Indonesia Yogyakarta

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.24821/jags.v10i1.12434

Abstract

The rapid development of technology in the current era has brought changes to the industry of animation. The utilization of artificial intelligence technology in the field of animation helps accelerate the creative process of creating animated films, one of which is the search for visual concepts to be used. The search for visual concepts can now be made using only sketch images through the assistance of artificial intelligence. The research method employed is exploration, and this study will explore the utilization of Control Trait on the artificial intelligence platform used, namely Playground AI. The sketch images used consist of 10 images, comprising 5 character sketch images and 5 environmental sketch images. The results of the research reveal that the recommended Control Trait values for sketch images fall within the range of 0.4 – 0.6. The conclusion of this study is that black and white sketch images can be quickly transformed into stunning visuals with the assistance of artificial intelligence. The generated images are sufficiently good to be used as visual concepts for an animated film.