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Role Playing Model Assisted by Audio Visual Media to Improve Students' Conceptual Understanding in Islamic Education Learning at SMP Negeri 1 Rao Zaifa
Jurnal Profesi Guru Indonesia Vol. 1 No. 2 (2024): JUNE 2024
Publisher : MANDAILING GLOBAL EDUKASIA

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.62945/jpgi.v1i2.321

Abstract

This study aims to improve students' conceptual understanding ability in Islamic religious education learning by using role playing model assisted by audio visual media. This study is a classroom action research that uses four steps, namely planning, action, observation and reflection. The subjects of this study were junior high school students. The data of this study were obtained by test and observation techniques. Tests are used to measure learning outcomes and observations are used to analyze teacher and student learning activities. The data analysis technique used in this study is descriptive statistics by comparing the results obtained with indicators of research success. The results of the study indicate that the role playing model assisted by audio visual media can improve students' conceptual understanding ability in Islamic religious education learning. This can be seen from the increase in the percentage of student learning completion in each cycle with details of the pre-cycle 48.71%, the first cycle 66.39% and in the second cycle it increased to 89.66%. Thus, the use of role playing model assisted by audio visual media can be used as an alternative to improve students' conceptual understanding ability in Islamic religious education learning.