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Development and Implementation of Educational Games as Science Learning Media Ziden, Vera
BIOEDUSCIENCE Vol 7 No 3 (2023): BIOEDUSCIENCE
Publisher : Universitas Muhammadiyah Prof. Dr. Hamka

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.22236/jbes/12424

Abstract

Background: Science learning using computer-based learning multimedia can increase student learning motivation. One of them is by using digital educational games. However, the use of computer-based science learning media is still limited. This research aims to develop digital educational games as a learning medium on the classification of living things. Methods: Learning media development refers to the ADDIE model (Analyze, Design, Development, Implementation and Evaluation). Results: After a series of tests, the product is considered "good" and suitable for use in learning. Conclusions: Digital Education Games show that the media developed successfully increases student learning motivation.