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Study of Literature: The Role of Traditional Games as a Learning Media to Instill Character Education in Elementary School Students Miratunnisah, Miratunnisah
MANDALIKA : Journal of Social Science Vol. 2 No. 1 (2024): February
Publisher : Balai Publikasi Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56566/mandalika.v2i1.174

Abstract

Traditional games are games owned by a group of people, where in these games they adhere to the norms and customs of the community passed down from their ancestors to the next generation. The aim of this research is to describe the role of traditional games as interactive learning media to instill character education in elementary school students. Character education contained in traditional games contains the values ​​of honesty, enthusiasm, good manners, responsibility, cooperation, discipline, hard work, helping each other, never giving up and so on. The methods used in this research are literature study, searching, analyzing and drawing conclusions. And the results obtained in this research show that traditional games can instill character education, for example religion, honesty, enthusiasm, good manners, responsibility, cooperation, discipline, sportsmanship, hard work, mutual help, never giving up and many more. Therefore, it is important to re-instill traditional games for children as a learning medium that can build good character in children
Investigating University Students’ Learning Habits in the Digital Era: A Preliminary Survey Study Adawiah, Robiatul; Aulia, Aulia; Lutfiatussolihah, Lutfiatussolihah; Miratunnisah, Miratunnisah; Gunawan, Gunawan
Indonesian Journal of Teacher Education Vol. 6 No. 2 (2025): Edisi Juli-Desember 2025
Publisher : Indonesian Publication Center

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Abstract

The rapid advancement of digital technology has significantly transformed university students' study patterns, particularly regarding information access and learning strategies. This preliminary survey study aims to explore students' learning habits in the digital era and identify the benefits, challenges, and strategies employed in managing technology-based learning. This study employed a quantitative approach with a descriptive survey design, involving 65 students from various universities, who were selected using convenience sampling. Data were collected using an instrument comprising Likert scales, multiple-choice options, checklists, and short-answer questions. The results indicate that students perceive digital learning positively, with most mean scores exceeding 3.00. Key findings include high scores for using the internet for supplementary explanations (3.98), learning flexibility (3.91), and rapid comprehension via gadgets (3.68). Many respondents reported studying for 1–2 hours daily (47.7%) and identified Google Scholar (44.6%) and YouTube (40%) as their primary learning resources. Smartphones were the most commonly used devices (61.5%), while home or boarding houses were the preferred locations for study (81.5%). The most significant advantages cited were ease of access to materials (73.8%) and time flexibility (70.8%). However, students faced challenges, primarily concentration distractions from notifications and social media (56.9%) and unstable internet connections (56.9%). To maintain focus, the most common strategies were limiting smartphone usage (55.4%) and establishing a regular study schedule (47.7%). Overall, digital learning is considered effective if students can effectively manage their devices, time, and learning environments. These findings provide a comprehensive overview of student study patterns and offer a foundation for developing more adaptive digital learning strategies in higher education.