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Implementation of Design Thinking on Match-up Interactive Media for Cell Learning S.Pou, Zulkfiri; Badari, Siti Rahmatia; Pala, Martavina Yustita; Askanita, Dsiya Auralia; Wirawan, Moh. Dhuhri Surya; Lefrida, Rita
Jurnal Penelitian Pendidikan IPA Vol 10 No 4 (2024): April
Publisher : Postgraduate, University of Mataram

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.29303/jppipa.v10i4.4999

Abstract

Student-centered learning is able to bring out the creative and innovative thinking of students which are needed to face the twenty-first century's challenges. A mindset that can bring out the creative potential in everyone is Design Thinking. The current study employed a theoretical perspective from design thinking with problem-solving activities consisting of 5 stages, namely emphatize, define, ideate, prototype, and test. In-depth observations and interviews were conducted to identify problems faced by high school students at SMA Negeri 6 Palu. Sample selection was based on criteria of extreme right sample and extreme left sample. The results obtained in the form of Interactive media in the form of Match-ups as discussion material and gamification on cell material were designed to be used in the learning process.