Amonovich, Shamsiyev Naim
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The Effectiveness of Integrating Virtual Reality and Didactic Games in Physiological Education Farkhodovna, Salimova Sarvinoz; Odilovna, Komilova Bakhmal; Amonovich, Shamsiyev Naim
Proceeding of International Conference on Biology Education, Natural Science, and Technology 2025: Proceeding of International Conference on Biology Education, Natural Science, and Technology
Publisher : Universitas Muhammadiyah Surakarta

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Teaching complex topics such as homeostatic and pathophysiological processes in physiology often presents difficulties with traditional approaches. The aim of this study was to assess the impact of complex integration of virtual reality (VR) simulators and didactic games on the effectiveness of physiology education. The research was conducted with 920 biology students from four pedagogical institutes in Uzbekistan (Shahrisabz, Urgench, Namangan, Nukus). The experimental group (n=460) was taught using VR simulators such as "3D Organon" and "PhysioEx 10.0" on Oculus Quest 2 headsets and gamification platforms like Kahoot! and Socrative, while the control group (n=460) engaged with traditional methods. Advanced statistical methods including tensor decomposition, Bayesian causal analysis, and neural networks were applied to evaluate the results. The findings showed that the learning efficiency in the experimental group was 21% higher compared to the control group. Particularly notable growth was observed in students' spatial perception (effect size = 1.78), practical application skills (1.45), and digital literacy (1.73). The study proved that the synergy of VR and gamification significantly increases students' knowledge acquisition, critical thinking, and interest in science.
Project-Based Approach in Botany Education: Identifying Local Flora Using DNA Barcoding and Bioinformatics Amonovich, Shamsiyev Naim; Qodirov, Azizjon
Proceeding of International Conference on Biology Education, Natural Science, and Technology 2025: Proceeding of International Conference on Biology Education, Natural Science, and Technology
Publisher : Universitas Muhammadiyah Surakarta

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Abstract

Traditional botany education is often limited to plant identification based on morphological characteristics and classical herbarium collection. In this research, we propose an innovative, project-based learning (PBL) model aimed at developing students' scientific research competencies in teaching botany. The model integrates classical field botany, modern DNA barcoding technology, and bioinformatics analysis. Throughout the project, students collected samples from local flora, described them morphologically, and then generated DNA barcodes using standard loci such as rbcL and matK. The obtained sequences were analyzed using online databases such as BLAST and BOLD. The research showed that this approach not only deepens students' theoretical knowledge in species concepts, phylogenetics, and bioinformatics, but also develops practical skills essential for 21st-century specialists, such as critical thinking, problem-solving, and teamwork. This model significantly increases educational effectiveness by connecting the learning process with scientific discovery.