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Pengembangan Aplikasi Indoor Navigation ‘PDBI Tour’ Berbasis Augmented Reality dengan Fitur Voice Interaction Meita Sekar Rahayu; Khadijah Khadijah; Charmiyanti Nurkentjana Aju; Mochamad Sanwasih; Amir Hamzah Pohan
Jurnal Nasional Komputasi dan Teknologi Informasi (JNKTI) Vol 8, No 5 (2025): Oktober 2025
Publisher : Program Studi Teknik Komputer, Fakultas Teknik. Universitas Serambi Mekkah

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32672/jnkti.v8i5.9885

Abstract

Abstrak - Di era digital saat ini, teknologi di Indonesia sangat berkembang pesat pada penerapan AR khususnya di sektor Pendidikan. Teknologi AR di bidang pendidikan digunakan untuk berbagai tujuan seperti sistem navigasi. Sistem navigasi menawarkan kemudahan bagi pengunjung baru untuk mengakses lokasi dengan lebih efisien. Terutama pada area kampus yang luas, seperti Politeknik Digital Boash Indonesia (PDBI). Area kampus yang luas tentu akan sedikit menyulitkan pengunjung dalam menemukan lokasi yang ingin dituju. Penelitian sebelumnya telah dikembangkan aplikasi PDBI Tour berbentuk prototipe dilengkapi dengan fitur speech recognition namun belum terintegrasi voice interaction. Berdasarkan latar belakang tersebut, urgensi dari penelitian ini yaitu karena belum ada penelitian terkait pengembangan aplikasi indoor navigation berbasis AR dengan fitur voice interaction terutama pada lingkungan kampus. Oleh karena itu, penelitian ini bertujuan untuk meningkatkan aksesbilitas pengguna terhadap aplikasi indoor navigation PDBI Tour berbasis augmented reality dengan fitur voice interaction. Metode pengembangan yang digunakan yaitu Game Development Life Cycle (GDLC). Hasil pengujian menunjukkan bahwa seluruh fitur utama mulai dari AR Navigation, Automation Speech Recognition (ASR), Natural Language Understanding (NLU), hingga Voice Response (TTS) telah berhasil diimplementasikan dan berjalan sesuai fungsinya. Pengguna dapat menggunakan perintah suara untuk menentukan tujuan, mendapatkan respon suara, serta memperoleh jalur navigasi AR menuju lokasi yang diinginkan. Namun, efektivitas penggunaan aplikasi masih terkendala pada aspek koneksi server, di mana kestabilan dan kecepatan respons server sangat mempengaruhi kelancaran seluruh fitur voice interaction. Dengan demikian, dapat disimpulkan bahwa aplikasi PDBI Tour telah berhasil mewujudkan konsep navigasi indoor berbasis AR dengan voice interaction yang utuh, namun pengembangan lanjutan masih diperlukan, khususnya pada aspek peningkatan stabilitas dan infrastruktur server. Dengan perbaikan di sisi konektivitas server, aplikasi ini berpotensi menjadi solusi navigasi indoor yang efektif, efisien, dan ramah pengguna di lingkungan kampus.Kata kunci: Augmented Reality; Indoor Navigation; GDLC; Voice Interaction; Abstract - In the current digital era, technological advancement in Indonesia has rapidly increased, particularly in the application of Augmented Reality (AR) within the education sector. AR technology in education serves various purposes, including navigation systems that facilitate new visitors in accessing locations efficiently, especially in large campus areas such as the Politeknik Digital Boash Indonesia (PDBI). The wide campus area often makes it difficult for visitors to find specific destinations. Previous research developed a prototype of the PDBI Tour application equipped with a speech recognition feature; however, it had not integrated voice interaction. Based on this background, the urgency of this study lies in the absence of research on the development of AR-based indoor navigation applications with voice interaction, particularly in campus environments. Therefore, this study aims to enhance user accessibility to the PDBI Tour AR-based indoor navigation application through the integration of a voice interaction feature. The development process follows the Game Development Life Cycle (GDLC) methodology. Experimental results demonstrate that all core features—AR Navigation, Automatic Speech Recognition (ASR), Natural Language Understanding (NLU), and Voice Response (TTS)—were successfully implemented and performed as intended. Users can issue voice commands to determine destinations, receive voice responses, and obtain AR navigation routes to the desired locations. However, the system performance is still affected by server connection stability, where server responsiveness significantly influences the overall functionality of the voice interaction feature. In conclusion, the PDBI Tour application successfully realizes a comprehensive AR-based indoor navigation system with integrated voice interaction. Future improvements should focus on enhancing server stability and infrastructure to optimize performance. With improved connectivity, the application has the potential to serve as an effective, efficient, and user-friendly indoor navigation solution for campus environments.Keywords: Augmented Reality; Indoor Navigation; GDLC; Voice Interaction;
Development of public service advertisement about environmental cleanliness using after effect based on motion graphic animation Dandi Rajki Nurpadilah; Amir Hamzah Pohan; Charmiyanti Nurkentjana Aju; Mochamad Sanwasih; Khadijah Khadijah
Priviet Social Sciences Journal Vol. 5 No. 5 (2025): May 2025
Publisher : Privietlab

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.55942/pssj.v5i5.346

Abstract

Advertising is one of the most powerful promotional ways to convey a message or promote something, public service advertisements are one type of advertisement that contains a message to be conveyed to the public. Conventional public service advertisements are usually less interesting because they are not very creative so that people who watch are not interested in the advertisement and the content of the message of the public service advertisement is not conveyed. In making this Motion Graphic Animation mutimedia-based public service advertisement, the author uses the literature study method for data collection and the author uses multimedia-based software such as Adobe After Effect and Adobe Illustrator as support in working on this public service advertisement. This research aims to make people more interested in watching public service advertisements and can understand and apply the useful messages in these public service advertisements.
Rancang Bangun Website Company Profile SMP Taruna Cendekia Menggunakan Virtual Tour Sebagai Fitur Pendukung Lutfi Ayu Indriyani; Amir Hamzah Pohan; Khadijah; Charmiyanti Nurkentjana Aju; Mochamad Sanwasih
Jurnal Nasional Komputasi dan Teknologi Informasi Vol. 9 No. 3 (2026): Juni, 2026
Publisher : Program Studi Teknik Komputer, Fakultas Teknik. Universitas Serambi Mekkah

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.32672/86zzbr24

Abstract

Abstract - Perkembangan teknologi informasi mendorong lembaga pendidikan untuk memanfaatkan media digital sebagai sarana penyampaian informasi dan promosi yang efektif. SMP Taruna Cendekia sebagai lembaga pendidikan formal yang relatif baru masih menghadapi kendala dalam penyebaran informasi yang terstruktur dan optimal kepada masyarakat. Informasi sekolah selama ini disampaikan melalui media sosial dan media cetak, namun belum mampu mencakup seluruh kebutuhan informasi secara terintegrasi. Oleh karena itu, penelitian ini bertujuan untuk merancang dan membangun website company profile SMP Taruna Cendekia yang terintegrasi dengan fitur virtual tour 360° sebagai media informasi dan promosi digital sekolah. Metode pengembangan sistem yang digunakan adalah Iterative Incremental, yang memungkinkan proses perancangan dan pengembangan dilakukan secara bertahap, berulang, serta disempurnakan berdasarkan hasil pengujian dan umpan balik pengguna. Website dikembangkan menggunakan teknologi web dengan fitur utama berupa profil sekolah, program pendidikan, fasilitas, galeri kegiatan, informasi pendaftaran (PPDB), kontak, serta Virtual Tour interaktif. Pengujian sistem dilakukan melalui uji fungsionalitas, uji aksesibilitas, dan uji pengguna untuk memastikan seluruh fitur berjalan dengan baik dan mudah digunakan. Hasil penelitian menunjukkan bahwa website yang dikembangkan mampu menampilkan informasi sekolah secara lengkap, terstruktur, dan responsif, serta fitur Virtual Tour memberikan pengalaman visual interaktif bagi pengguna dalam mengenal lingkungan sekolah secara daring. Dengan demikian, website ini diharapkan dapat meningkatkan efektivitas penyampaian informasi, memperkuat citra profesional sekolah, serta menjadi sarana promosi digital yang mendukung daya saing SMP Taruna Cendekia di era digital. Kata kunci : Website Company Profile; Virtual Tour 360°; Metode Iterative Incremental;   Abstract - Advances in information technology have encouraged educational institutions to utilize digital media as an effective means of disseminating information and promoting their programs. As a relatively new formal educational institution, SMP Taruna Cendekia still faces challenges in disseminating structured and optimal information to the public. School information has so far been conveyed through social media and print media, but has not been able to cover all information needs in an integrated manner. Therefore, this study aims to design and build a company profile website for SMP Taruna Cendekia that is integrated with a 360° virtual tour feature as a medium for the school’s digital information and promotion. The system development method used is Iterative Incremental, which allows the design and development process to be carried out in stages, repeatedly, and refined based on test results and user feedback. The website was developed using web technology with key features including the school profile, educational programs, facilities, activity gallery, enrollment information (PPDB), contact details, and an interactive Virtual Tour. System testing was conducted through functionality testing, accessibility testing, and user testing to ensure that all features functioned properly and were easy to use. The research findings indicate that the developed website is capable of presenting school information in a comprehensive, structured, and responsive manner, and that the Virtual Tour feature provides users with an interactive visual experience to explore the school environment online. Thus, this website is expected to enhance the effectiveness of information dissemination, strengthen the school’s professional image, and serve as a digital promotional tool that supports the competitiveness of SMP Taruna Cendekia in the digital age. Keywords: Company Profile Website; 360° Virtual Tour; Iterative Incremental Method;