Lu’lu’ul Maknun
UNIVERSITAS MURIA KUDUS

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Implementasi Model Project-Based Learning pada Pembelajaran Unsur Gelap Terang dalam Seni Rupa Kelas 6 di SD 2 Karang Malang Kudus Berdasarkan Kurmer Lu’lu’ul Maknun; Wasis Wijayanto
Didaktik : Jurnal Ilmiah PGSD STKIP Subang Vol. 12 No. 01 (2025): Volume 12 No. 01 Maret 2026
Publisher : STKIP Subang

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.36989/didaktik.v12i01.11033

Abstract

Indonesia, as a developing country, greatly needs a creative younger generation to contribute to education, culture, and technology. Creativity can be enhanced through education, particularly in elementary schools through the Cultural Arts and Crafts (SBDP) subject. Learning SBDP is an important aspect of developing students' aesthetic abilities and creativity. This study examines the implementation of teaching light and dark elements in visual arts in grade 6 at SD 2 Karang Malang by applying the Merdeka Curriculum using a Project-Based Learning model, deep learning, and inquiry approaches. The study uses a qualitative descriptive method with data collection through teacher interviews, lesson plan documentation, and observation of student products. Learning media such as projectors, whiteboards, and drawing tools are used to support the learning process. The learning process was carried out by combining theory and practice through direct exploration in the school environment, group discussions, and the application of shading techniques. Students' product outcomes demonstrated their understanding and skills in drawing objects using light and dark techniques that create volume and depth. This learning approach encourages creativity, analytical skills, as well as character development in students in accordance with the Pancasila Student Profile. This article is expected to provide practical references for teachers and related parties in developing innovative, contextual, and meaningful arts and culture learning for elementary school students. Evaluations indicate the success of the methods, media, and approaches used in enhancing students' art skills. However, time planning and facilities need to be improved to make the learning process more optimal.
EVALUASI PROGRAM FULL DAY SCHOOL TERHADAP KEGIATAN BELAJAR DI SD NU NAWA KARTIKA KUDUS Veronica Ree’valent Rizang Sulistiyanto; Ajeng Ayu Kusumaningrum; Lu’lu’ul Maknun; Fina Fakhriyah; Erik Aditia Ismaya
JIP: Jurnal Ilmu Pendidikan Vol. 3 No. 2 (2025): JULI
Publisher : CV. Adiba Aisha Amira

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

The full-day school program is designed to extend students' learning time in order to optimize the learning process and the comprehensive development of competencies. The evaluation of the full day school program at SD NU Nawa Kartika needs to be conducted thoroughly to determine whether the program being implemented aligns with educational objectives. This research aims to evaluate the Full Day School program at SD NU Nawa Kartika using the CIPP evaluation model. Data collection techniques were carried out through questionnaires and interviews involving teachers and students as respondents to obtain a comprehensive picture of the program's implementation. Data analysis techniques were conducted quantitatively and qualitatively using Microsoft Excel, focusing on the program's effectiveness based on indicators of student engagement, learning quality, and stakeholder satisfaction. The evaluation results show that the Full Day School program at SD NU Nawa Kartika is running effectively, as reflected in the increased student participation, optimal management of learning time, and positive responses from all respondents. These findings indicate that the program is worth maintaining and can serve as a model for other elementary schools that wish to improve the quality of education through a full-day learning system.
PENINGKATAN KETERAMPILAN MENULIS CERITA FIKSI DENGAN MENGGUNAKAN MODEL PEMBELAJARAN DISCOVERY LEARNING BERBANTUAN MEDIA FLASHCARD PADA SISWA KELAS IV Ony Khansa' Khoirunnisa; Melysa Dwi Ardayanti; Lu’lu’ul Maknun; Rani Setiawaty
ELEMENTARY: Jurnal Inovasi Pendidikan Dasar Vol. 6 No. 3 (2026)
Publisher : Pusat Pengembangan Pendidikan dan Penelitian Indonesia

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.51878/elementary.v6i3.13036

Abstract

This study addresses the issue of low fiction writing skills among fourth-grade students at SD 1 Mlatinorowito. Initial data show that out of 21 students, only 10 (47.62%) were able to meet the Learning Objective Achievement Criteria (KKTP) with a minimum score of 75, while the class average remained at 68,5 . This situation was influenced by a lack of variety in teaching methods, suboptimal use of learning media, and low student participation during the learning process. This study aims to improve students’ ability to write fiction stories through the application of the Discovery Learning model supported by the use of flashcards. The study employed the Classroom Action Research (PTK) method based on the Kemmis and McTaggart model, which consists of four stages: planning, implementation, observation, and reflection. The research subjects were 21 fourth-grade students at SD 1 Mlatinorowito. The study was conducted in two cycles, with assessments covering five aspects: the development of ideas and concepts, plot development, word choice, spelling and punctuation, and the completeness of story elements. The results showed an improvement in fiction writing skills in each cycle. In Cycle I, the students’ average score rose to 76.2, with a classical mastery rate of 71.43%—meaning 15 students achieved the minimum competency standard (KKTP). Since these results did not meet the established target, the study proceeded to Cycle II. In Cycle II, the average score increased to 84.7, with a class-wide mastery rate of 85.71%, meaning 18 students were deemed to have met the proficiency criteria. Improvements were observed across all assessment aspects, particularly in the ability to develop a storyline and generate more creative ideas. Thus, the implementation of the Discovery Learning model aided by flashcards proved effective in improving the fiction writing skills of fourth-grade students at SD 1 Mlatinorowito. ABSTRAK Penelitian ini membahas berdasarkan permasalahan rendahnya kemampuan menulis cerita fiksi pada peserta didik kelas IV SD 1 Mlatinorowito. Data awal menunjukkan bahwa dari 21 peserta didik, hanya 10 orang (47,62%) yang mampu mencapai Kriteria Ketercapaian Tujuan Pembelajaran (KKTP) dengan nilai minimum 75, sementara rata-rata kelas masih berada pada angka 68,5 . Kondisi tersebut dipengaruhi oleh penggunaan metode pembelajaran yang kurang bervariasi, pemanfaatan media pembelajaran yang belum optimal, serta rendahnya partisipasi peserta didik selama proses pembelajaran berlangsung. Penelitian ini bertujuan untuk meningkatkan kemampuan menulis cerita fiksi melalui penerapan model Discovery Learning yang didukung oleh penggunaan media flashcard.Penelitian menggunakan metode Penelitian Tindakan Kelas (PTK) dengan model Kemmis dan McTaggart yang terdiri atas empat tahap, yaitu perencanaan, pelaksanaan tindakan, observasi, dan refleksi. Subjek penelitian adalah 21 peserta didik kelas IV SD 1 Mlatinorowito. Pelaksanaan penelitian dilakukan dalam dua siklus dengan penilaian yang mencakup lima aspek, yaitu pengembangan ide dan gagasan, penyusunan alur cerita, pemilihan kata, penggunaan ejaan dan tanda baca, serta kelengkapan unsur cerita.Hasil penelitian menunjukkan adanya peningkatan kemampuan menulis cerita fiksi pada setiap siklus. Pada siklus I, nilai rata-rata peserta didik meningkat menjadi 76,2 dengan tingkat ketuntasan klasikal sebesar 71,43% atau sebanyak 15 peserta didik mencapai KKTP. Karena hasil tersebut belum memenuhi target yang ditetapkan, penelitian dilanjutkan ke siklus II. Pada siklus II, nilai rata-rata meningkat menjadi 84,7 dengan ketuntasan klasikal mencapai 85,71% atau sebanyak 18 peserta didik dinyatakan tuntas. Peningkatan terlihat pada seluruh aspek penilaian, terutama pada kemampuan mengembangkan alur cerita dan menghasilkan ide yang lebih kreatif. Dengan demikian, penerapan model Discovery Learning berbantuan media flashcard terbukti efektif dalam meningkatkan kemampuan menulis cerita fiksi peserta didik kelas IV SD 1 Mlatinorowito.