Ryan Dwi Putra
Departemen Ilmu Sosial, Universitas Islam Negeri Sumatra Utara, Indonesia

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PERILAKU KOMUNIKASI PENGGUNA GAME ONLINE MOBILE LEGENDS DI AMBAI CAFE KOTA MEDAN Ryan Dwi Putra
JIPDAS (Jurnal Ilmiah Pendidikan Dasar) Vol. 1 No. 1 (2022): JIPDAS : Jurnal Ilmiah Pendidikan Dasar
Publisher : Lembaga Pengembangan Inovasi Pendidikan Baiturrahman

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.65946/13reyw91

Abstract

Mobile Legends is a MOBA (Mutiplayer Online Battle Arena) game played by millions of users around the world. It is this broad scale of gaming that gave birth to the online gaming community. This study aims to find out how the behavior of communication and interaction of online game players Mobile Legends in the virtual world (online) and outside the virtual world (offline). This study uses a qualitative approach with the Ethnomethodology method. The theory used in this study is the theory of Symbolic Interaction and Computer Mediated Communication theory. The subjects of this research are individuals who play the online game Mobile Legends, visitors to Cafe Ambai, Medan City, who have different addictions and playing skills. his. Based on the results of the study it was found that online game users of Mobile Legends tend to only socialize with friends in their virtual world (online) but interactions outside the virtual world (offline) communication behavior in the social environment is very bad. The communication behavior of online game users of Mobile Legends at Ambai Cafe is communication behavior that contains a lot of contemporary or slang and bad or toxic language. the language used by online game users can be said to be one of the most important elements in their daily lives, especially in communicating whether it is done directly or indirectly.