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Pengaruh E-Commerce terhadap Kinerja Penjualan Usaha Mikro, Kecil, dan Menengah (UMKM) di Indonesia Ican Kumala; Furqan Khalidy
OKTAL : Jurnal Ilmu Komputer dan Sains Vol 5 No 02 (2026): OKTAL : Jurnal Ilmu Komputer Dan Sains
Publisher : CV. Multi Kreasi Media

Show Abstract | Download Original | Original Source | Check in Google Scholar

Abstract

This study aims to analyze the effect of e-commerce adoption on the sales performance of Micro, Small, and Medium Enterprises (MSMEs) in Indonesia. E- commerce adoption factors are measured through the dimensions of platform usage, technology integration, and digital marketing activities. Sales performance is assessed based on sales growth, market expansion, and increase in customer numbers. The research method uses a quantitative approach by distributing online questionnaires to 250 MSME owners in five major cities (Jakarta, Surabaya, Bandung, Medan, Makassar) who have used at least one e-commerce platform (such as Tokopedia, Shopee, Bukalapak, or a standalone website) for at least one year. Data were analyzed using multiple regression analysis techniques with the help of SPSS 25 software. The results show that e-commerce adoption has a significant positive effect on the sales performance of MSMEs. Specifically, technology integration (such as the use of inventory management and digital payment tools) and digital marketing activities (advertising and promotions on social media) are the most dominant factors. These findings provide practical implications for MSME owners and policymakers to further encourage digitalization by providing training and supporting infrastructure.
Perancangan Sistem Informasi Penerimaan Siswa Baru Berbasis Web Pada Lembaga Kursus dan Pelatihan Annisa Global Course Yuliana Hutasuhut; Furqan Khalidy; Saiful Amir; Demonius Sarumaha; Mardiah
Jurnal Ilmu Komputer dan Sistem Informasi Vol. 3 No. 3 (2024): September 2024
Publisher : LKP Unity Academy

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.70340/jirsi.v3i3.150

Abstract

New student admission is one of the processes of the system running in educational institutions such as schools to filter prospective students according to the criteria determined by the school. In research on new student admissions at the Annisa Global Course and Training Institute which has been done manually using brochures. Therefore, the system design that will be made is a web-based information system. With the times and the increasingly rapid development of science and technology. This web-based new student admission should be done. This information system development method applies the waterfall method. The website created has facilities to provide complete and fast information about LKP Annisa Global Course to users or registrants and facilitate the registration process. Then for the administrator or admin can do easy data processing.
Perancangan Sistem Informasi Pembayaran Uang Sekolah Berbasis Web Erihot Medi Saputra Tarigan; Furqan Khalidy; Saiful Amur; Mardiah Mardiah
Jurnal Ilmu Komputer dan Sistem Informasi Vol. 4 No. 1 (2025): Januari 2025
Publisher : LKP Unity Academy

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.70340/jirsi.v4i1.151

Abstract

The problem in managing payment of the Educational Development Contribution (SPP) at SMA Negeri 19 Medan lies in the system that relies on manual recording and payment cards. This creates obstacles such as delays in generating financial reports and difficulties monitoring students' late payments. To address this issue, implementing a computerized SPP payment information system is essential. The objective of this research is to accelerate financial reporting in real-time, facilitate monitoring of student payments, and provide parents with access to monitor payment statuses and receive late payment notifications. The research method employs the System Development Life Cycle (SDLC) as the primary framework for designing and developing the SPP payment information system. The stages include planning, analysis, design, implementation, testing, and integration, as well as maintenance. Data sources were obtained through interviews with various school stakeholders, including the school treasurer, principal, and several students. The purpose of the interviews was to identify existing problems and understand the mechanisms of SPP management. Data management was conducted using MySQL, specifically through CRUD operations (Create, Read, Update, and Delete) and MySQL queries. This approach simplifies the addition and monitoring of data. The research findings indicate that implementing this web-based information system provides an effective solution to the problems in managing the school payment system at SMA Negeri 19 Medan.
Perancangan Media Pelatihan Digital Marketing Untuk Peningkatan UMKM Berbasis Website Muhammad Alwi Hafizh; Furqan Khalidy; Saiful Amir; Mardiah Mardiah
Jurnal Ilmu Komputer dan Sistem Informasi Vol. 4 No. 2 (2025): Mei 2025
Publisher : LKP Unity Academy

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.70340/jirsi.v4i2.152

Abstract

The internet is widely used in today's digital era. With the internet, people around the world communicate in a virtual platform called Social Media such as Facebook, Instagram, Twitter and TikTok. With Social Media, a business actor (MSME) can market their products locally, nationally and even internationally so that they can increase sales. Marketing via social media is also called digital marketing. There are still many MSMEs in Medan City who do not understand digital marketing techniques, so it is necessary to provide training to Medan City MSMEs. However, the large costs of offline training hinder the implementation of the training. For this reason, a web-based training media was developed so that training is carried out online so that training costs can be efficient. Development of digital marketing training media using Codeigniter 3.0 and is only intended for Medan city MSMEs.
Evaluation and improvement of security using penetration testing (pentest) methods of host-based intrusion detection system (hids) and intrusion detection system (ids) at the Sei Sekambing C II village office Mara Sakti Siregar; Furqan Khalidy; Mardiah Mardiah
Jurnal Sains, Teknologi & Komputer Vol. 3 No. 1 (2026): Jurnal Sains, Teknologi & Komputer (SAINTEK)
Publisher : Lembaga Riset Mutiara Akbar

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.56495/saintek.v3i1.1382

Abstract

The rapid development of information technology demands a strong and reliable network security system, especially in government agencies that manage important public data. The Sei Sekambing C II Village Office has utilized computer networks to support public service activities, but still faces various network security risks, such as illegal access, malware, and system vulnerabilities. This study aims to evaluate and improve network security using penetration testing methods, as well as the implementation of an Intrusion Detection System (IDS) and a Host-based Intrusion Detection System (HIDS). The results of the study revealed several security vulnerabilities, such as insecure File Transfer Protocol (FTP) services, excessive open ports, and successfully detected brute force attacks. After improvements in the form of patching, migrating FTP services to Secure File Transfer Protocol (SFTP), and updating IDS/HIDS signatures, the level of network security experienced a significant increase with a reduction in vulnerabilities of up to 66%. This method has proven effective in strengthening network security infrastructure in government environments.
Perancangan Sistem Informasi Pendaftaran dan Pengelolaan Ekstrakulikuler di SMK Swasta Nahdlatul Ulama 2 Medan Menggunakan Metode Waterfall Kurniawan Kurniawan; Furqan Khalidy; Satriandi Satriandi
JURNAL ILMIAH SAINS TEKNOLOGI DAN INFORMASI Vol. 4 No. 3 (2026): Juli : Jurnal Ilmiah Sains Teknologi dan Informasi
Publisher : CV. ALIM'SPUBLISHING

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59024/jiti.v4i3.2056

Abstract

The management of extracurricular activities at SMK Swasta Nahdlatul Ulama 2 Medan is still conducted manually, making the registration process, data management, and report generation less effective and more prone to administrative errors. This study aims to design and develop a web-based information system for extracurricular registration and management to improve the effectiveness and efficiency of administrative processes. The research employed an applied research approach using software engineering principles with the Waterfall development model, consisting of requirements analysis, system design, implementation, testing, and maintenance. Data were collected through observations and structured interviews with the Vice Principal for Student Affairs and extracurricular supervisors. The results indicate that the developed system simplifies the registration process and supports integrated management of student, supervisor, and extracurricular activity data. Furthermore, the system provides faster, more accurate, and easily accessible information, facilitating administrative tasks, data retrieval, report generation, and activity monitoring. Therefore, the web-based information system developed using the Waterfall method effectively improves the quality and efficiency of extracurricular activity management at the school.
Pengembangan Website Kuis Interaktif Berbasis Gamifikasi untuk Pembelajaran PPKn pada Siswa Sekolah Dasar Nahdlatul Ulama Medan dengan Model ADDIE Jainal Abidin; Furqan Khalidy; Demonius Sarumaha
JURNAL ILMIAH SAINS TEKNOLOGI DAN INFORMASI Vol. 4 No. 2 (2026): April : Jurnal Ilmiah Sains Teknologi dan Informasi
Publisher : CV. ALIM'SPUBLISHING

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.59024/jiti.v4i2.2239

Abstract

The teaching of Pancasila and Civic Education (PPKn) in elementary schools still faces various challenges, such as the use of conventional teaching methods, limited access to interactive media, and low student motivation. These conditions underscore the need to develop technology-based learning media that are more engaging and capable of increasing student participation. This study aims to develop a gamification-based interactive quiz website for PPKn instruction at the Nahdlatul Ulama Elementary School in Medan and to test its feasibility and effectiveness. The study employed the Research and Development (R&D) method using the ADDIE model, which includes the analysis, design, development, implementation, and evaluation stages. Data collection was conducted through observation, interviews, questionnaires, and learning outcome tests, and the data were analyzed using quantitative descriptive methods based on pretest and posttest results, as well as user evaluations. The results of the study indicate that the developed website functions well, features a user-friendly interface, and incorporates gamification elements such as points and leaderboards that effectively enhance students’ motivation to learn. Testing also demonstrated that the system is suitable for use as a digital-based PPKn learning medium. Thus, an interactive, gamified quiz website developed using the ADDIE model can serve as an effective and engaging learning tool that supports the improvement of the quality of the Civic Education learning process in elementary schools.
Perancangan Website Pendataan Stok Barang pada Ud Chandra Menggunakan Metode Rapid Application Development (RAD) Sugiarto Aryatama; Furqan Khalidy; M.Khaibar Putra Adithia
JURNAL ILMIAH RESEARCH STUDENT Vol. 3 No. 2 (2026): September
Publisher : KAMPUS AKADEMIK PUBLISING

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61722/jirs.v3i2.11954

Abstract

Inventory management at UD Chandra is currently still carried out conventionally, through manual record-keeping and the use of simple, non-integrated spreadsheets. This causes various operational problems, such as a high risk of human error, inaccurate stock data, slow report generation processes, and difficulty for the owner in monitoring product availability in real time. On the other hand, customers also face obstacles in obtaining product availability information because they have to contact the store directly. This research aims to design and build a website-based inventory data recording information system to optimize inventory management and improve information transparency for customers. The system development method used is Rapid Application Development (RAD), chosen because it emphasizes development speed, flexibility, and intensive user involvement through the stages of requirement planning, design workshop, and implementation. The result of this research is a website-based platform that provides features for item data management, recording of incoming and outgoing transactions, automatic stock reports, low-stock notifications, and a product catalog for customers. The implementation of this system is expected to improve operational efficiency, data accuracy, and the quality of strategic decision-making for business owners, as well as provide easier access to information for UD Chandra's customers.
Perancangan Sistem Pendukung Keputusan Pemilihan Laptop Terbaik Berbasis WEB Menggunakan Metode Simple Additive Weighting Muhammad Iqbal Yasin; Furqan Khalidy; Saiful Amir
JURNAL ILMIAH RESEARCH STUDENT Vol. 3 No. 2 (2026): September
Publisher : KAMPUS AKADEMIK PUBLISING

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.61722/jirs.v3i2.12091

Abstract

Selecting the right laptop is a challenge for consumers due to the wide variety of brands, specifications, and prices available on the market, including for customers of B-Computer, a technology device store located in Binjai City. This difficulty arises because choosing a laptop requires considering multiple criteria simultaneously, such as price, processor, RAM, storage, VGA, weight, and battery life, while consumers' limited technical knowledge often makes the decision-making process complicated and time-consuming. This study aims to design and implement a web-based Decision Support System (DSS) to help consumers determine the best laptop according to their needs and budget in an objective and measurable way. The method used in this study is Research and Development (R&D), applying the Simple Additive Weighting (SAW) method, a weighted sum method that normalizes the decision matrix based on benefit and cost criteria to produce a ranking of laptop alternatives. The system was built using the JavaScript programming language and a MySQL database. Black Box Testing results show that all system features, including admin login, laptop data management, criteria preference input, and the calculation and display of recommendation results, function properly, achieving a 100% success rate across all tested scenarios. The application of the SAW method in this system is proven capable of producing objective, accurate, and scientifically accountable laptop recommendations, thereby simplifying and speeding up the consumer decision-making process without the need to manually compare laptop specifications.
Utilization of Sales Data Analysis for Product Recommendation Systems in E-Commerce Using the Apriori Algorithm Muhammad Noor Hasan Siregar; Furqan Khalidy; Rismayanti; Khairunnisa
Journal of Computer Science, Artificial Intelligence and Communications Vol 1 No 2 (2024): November 2024
Publisher : Raskha Media Group

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.64803/jocsaic.v1i2.17

Abstract

The rapid development of e-commerce has significantly increased the volume of sales transactions and customer interaction data. This presents an opportunity for businesses to leverage data mining techniques to extract valuable insights that support decision-making processes. One such application is the development of product recommendation systems, which play a crucial role in enhancing customer satisfaction and driving sales. This research focuses on utilizing sales transaction data to build a product recommendation system using the Apriori algorithm, a well-known method for association rule mining. The study begins with the collection and preprocessing of transaction data from an e-commerce platform. Through the application of the Apriori algorithm, frequent itemsets are identified, and association rules are generated based on specified support and confidence thresholds. These rules reveal purchasing patterns and relationships between products that are frequently bought together. The system then uses these patterns to recommend relevant products to users, aiming to improve cross-selling opportunities and personalize the shopping experience. The results demonstrate that the Apriori-based recommendation model is effective in identifying meaningful product combinations and can be implemented as a lightweight, interpretable alternative to more complex machine learning methods. Furthermore, the system helps e-commerce businesses optimize inventory management and marketing strategies by understanding customer buying behavior. This research concludes that the integration of the Apriori algorithm into recommendation systems provides tangible benefits for e-commerce platforms seeking data-driven personalization solutions.