Tania Adela Sapitri
Universitas Trunojoyo Madura

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Wattpad User Satisfaction Analysis Using System Usability Scale (SUS) Method Prita Dellia; Ayu Pratiwi; Nawafilillah; Tania Adela Sapitri; Annis Izzaturrahmah
Jurnal Riset Informatika Vol. 7 No. 3 (2025): Juni 2025
Publisher : Kresnamedia Publisher

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.34288/jri.v7i3.364

Abstract

Wattpad is an app that you can use to read, write, share, and comment on stories from various genres, such as romance, horror, fantasy, and more. This app is in high demand, especially by young people, because of its ease of use and provides many interesting stories for free. In this study, the author wants to find out how easy and convenient the Wattpad application is to be used by its users. For this reason, the System Usability Scale (SUS) method is used, which is a measurement tool commonly used to assess the usability of a system or application. Researchers collected data by distributing a questionnaire via Google Forms to 50 people who used Wattpad. The results of the questionnaire showed that the average SUS score obtained was 72.2. This value is included in the "C" category with the label "Good". This means that in general, Wattpad is considered quite good and comfortable to use. However, the results of the study also show that there are still some things that can be improved, such as feature clarity, fixes if the app crashes, and the number of ads that appear in the free version. If these shortcomings are addressed, then Wattpad can become even better and more fun for its users to use.
PENGEMBANGAN WEBSITE PEMBELAJARAN BERBANTUAN CHATBOT AI PADA MATA PELAJARAN PEMROGRAMAN BERORIENTASI OBJEK UNTUK SISWA SMK Wanda Ramansyah; Nawafilillah Nawafilillah; Tania Adela Sapitri
Jurnal Ilmiah Informatika Vol. 11 No. 1 (2026): Jurnal Ilmiah Informatika
Publisher : Department of Science and Technology Ibrahimy University

Show Abstract | Download Original | Original Source | Check in Google Scholar | DOI: 10.35316/.v11i1.1-10

Abstract

Object-Oriented Programming (OOP) is an essential subject for Vocational High School (SMK) students in the Software and Game Development (PPLG) program as preparation for competencies in the software development field. However, the implementation of OOP learning at SMK Al-Aziziyah Kwanyar still faces several challenges, including limited learning media, the dominance of conventional teaching methods, and limited instructional time for teachers to provide individual assistance to students. This study aims to develop a chatbot AI-assisted learning website for the Object-Oriented Programming subject as an interactive, flexible, and personalized learning solution. This research employed a Research and Development method using the ADDIE model, which consists of Analysis, Design, Development, Implementation, and Evaluation stages. The developed product is a learning website equipped with learning materials, reading resources, assignments, learning management features, and an AI-based chatbot as a virtual learning assistant. The material expert validation results showed a feasibility percentage of 94.6%, while media expert validation reached 93.3%, both categorized as very feasible. User testing involving 20 tenth-grade PPLG students resulted in a feasibility percentage of 91.7%. Overall, the learning website achieved a feasibility score of 93.2%, indicating that it is highly feasible for use. Therefore, the chatbot AI-assisted learning website is suitable for use as a learning medium for Object-Oriented Programming in vocational high schools and has the potential to enhance students’ understanding and independent learning.