Journal of Computer Science and Informatics Engineering (J-Cosine)
Vol 3 No 1 (2019): June 2019

Rancang Bangun Aplikasi Simulasi Dekorasi Ruangan dengan Memanfaatkan Teknologi Markerless Augmented Reality

Putu Anggara Mahardika (Program Studi Teknik Elektro, Universitas Udayana)
I Made Arsa Suyadnya (Program Studi Teknik Elektro, Universitas Udayana)
Komang Oka Saputra (Program Studi Teknik Elektro, Universitas Udayana)



Article Info

Publish Date
01 Jul 2019

Abstract

Markerless Augmented Reality (AR) is a technology that combines two-dimensional or three-dimensional virtual objects into a real environment and then projects these virtual objects in real time without the need for a special marker. In this research, the Markerless AR application will be used to simulate room decoration with 3-dimensional objects. This research was built using the Java programming language and using supporting applications namely Android Studio and Wikitude library. Based on the results of testing with the Black-box method, the overall functionality of the application has run well, besides testing also uses the System Usability Scale (SUS) method by giving questionnaires to 20 application users. The results of the System Usability Scale (SUS) test obtained an average score of 73.13. In grouping the SUS percentile score, the value of 73.13 is in Class C, wherein this assessment the application is acceptable and can be used easily by the user.

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Journal Info

Abbrev

jcosine

Publisher

Subject

Computer Science & IT

Description

Journal of Computer Science and Informatics Engineering (J-Cosine) is a journal that is published by Informatics Engineering Dept., Faculty of Engineering, University of Mataram (Program Studi Teknik Informatika, Fakultas Teknik Universitas Mataram) under online and print ISSN: 2541-0806 and ...