The aim of this research is to improve learning achievment and learning participation of student learning on the study the Teknologi Mekanik in class X Mesin 1 SMK Pancasila Surakarta through the application of the model Team Game Turnament (TGT). This research is a classroom action research (CAR). The results show that through the application of the model Team Game Turnament (TGT) can improve learning achievment and learning participation of pre-cycle to cycle I and II. The learning process in the pre-cycle using the conventional model so that the students' learning and paticipation lower. The increase occurred in the first cycle a value of students who achieve mastery in the pre-cycle as much as 40.44% increase to 70.07%. Furthermore, on the second cycle increased to 92,59%. For the participationly of students in the observation sheet increased from pre-cycle by 48,14% to 74,08% and the second cycle increased to 92,59%. The conclusions of this research is the application of the Team Game Turnament (TGT) can improve learning achievment and participation of students of class X Mesin 1 SMK Pancasila Surakarta.
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