Jurnal Script
Vol 1, No 1 (2013): Edisi Desember 2013

APLIKASI MOBILE GAME EDUKASI MATEMATIKA BERBASIS ANDROID APPLICATION OF EDUCATION MOBILE GAMES FOR MATH BASED ON ANDROID

Aprilianti, Yunis (Unknown)
Lestari, Uning (Unknown)
Iswahyudi, Catur (Unknown)



Article Info

Publish Date
20 Jun 2014

Abstract

ABSTRACT The development of mobile device technology today is very fast , mobile devices can be used not only as a media of communication but also as a media of entertainment . One of popularfeatures  on mobile devices is a game . In this case the game is not only used to entertain but also used as a media that gives lessons .This game is developed for a mathematical that contains material from VI grade of Elementary School . The game has 3 levels that can be selected by the players and also the material that can be accessed by the player before starting the game . The design of this game uses the accelerometer in the android operating system integratedwith Box2D Physics Engine Library . In addition , this game was built using the Framework of Libgdxand using Java programming language and also CorelDraw X5 , and Adobe Photoshop tools. The design and manufacture of this game is aimed to attract children aged equivalent of sixth grade elementary school students in learning mathematics . Keyword : math game, VI grade of Elementary School, android.

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