Journal of Education and Learning (EduLearn)
Vol 14, No 1: February 2020

Game based learning for safety and security education

Ge Jin (Purdue University Northwest)
Shoji Nakayama (Purdue University Northwest)
Manghui Tu (Purdue University Northwest)



Article Info

Publish Date
01 Feb 2020

Abstract

Safety and security education are important part of technology related education, because of recent number of increase in safety and security related incidents. Game based learning is an emerging and rapidly advancing forms of computer-assisted instruction. Game based learning for safety and security education enables students to learn concepts and skills without the risk of physical injury and security breach. In this paper, a pedestal grinder safety game and physical security game have been developed using industrial standard modeling and game development software. The average score of the knowledge test of grinder safety game was 82%, which is higher than traditional lecture only instruction method. In addition, the survey of physical security game shows 84% average satisfaction ratio from high school students who played the game during the summer camp. The results of these studies indicated that game based learning method can enhance students’ learning without potential harm to the students.

Copyrights © 2020






Journal Info

Abbrev

EduLearn

Publisher

Subject

Humanities Education Library & Information Science Social Sciences Other

Description

Journal of Education and Learning (EduLearn) ISSN: 2089-9823, e-ISSN 2302-9277 is a multi-disciplinary, peer-refereed open-access international journal which has been established for the dissemination of state-of-the-art knowledge in the field of education, teaching, development, instruction, ...