Journal of Soft Computing Exploration
Vol. 2 No. 1 (2021): March 2021

Accuracy of classification poisonous or edible of mushroom using naïve bayes and k-nearest neighbors

Hamonangan, Roni (Unknown)
Saputro, Meidika Bagus (Unknown)
Atmaja, Cecep Bagus Surya Dinata Karta (Unknown)



Article Info

Publish Date
31 Mar 2021

Abstract

Mushrooms are plants that are widely consumed by the general public, but not all mushrooms can be consumed directly, because the types of mushrooms are feasible and it is still too difficult to distinguish, then there are several ways to identify fungi, namely by means of morphology. The morphology referred to in this paper is the morphology of fungi which includes color, habitat, class, and others. We got the morphology of this mushroom from a datasets we get from UCI Machine Learning with the 23 atribut that we use in the program. In determining the classification of this fungus we use the Naive Bayes algorithm which produces an accuracy of around 90,2% which we then improve again so that it reaches 100% accuracy using the K-Nearest Neighbors algorithm. Furthermore, in this case to prove accuracy that we had before, we use calculation accuracy with confusion matrix to show it the accuracy of classification poisonous or edible mushroom.

Copyrights © 2021






Journal Info

Abbrev

joscex

Publisher

Subject

Computer Science & IT

Description

Journal of Soft Computing Exploration is a journal that publishes manuscripts of scientific research papers related to soft computing. The scope of research can be from the theory and scientific applications as well as the novelty of related knowledge insights. Soft Computing: Artificial ...