Jurnal RESTI (Rekayasa Sistem dan Teknologi Informasi)
Vol 3 No 2 (2019): Agustus 2019

Implementasi Game Based Learning pada Pembelajaran Bahasa Inggris

Nindian Puspa Dewi (Teknik Informatika Universitas Madura)
Indah Listiowarni (Universitas Madura)



Article Info

Publish Date
01 Aug 2019

Abstract

Games are media that can be used in the learning process to stimulate students in teaching and learning activities in the classroom. The game used is a game that has been adapted to the needs of learning in the classroom called game based learning or educational games. English subjects are difficult to learn by elementary students at SDN Bujur Barat II, so the use of learning media is needed to attract students' interest in learning the subject. In this study, an educational game was made based on the SD English curriculum consisting of writing, reading, listening, and speaking, which was built using the Ionic programming language and the PHP Framework.

Copyrights © 2019






Journal Info

Abbrev

RESTI

Publisher

Subject

Computer Science & IT Engineering

Description

Jurnal RESTI (Rekayasa Sistem dan Teknologi Informasi) dimaksudkan sebagai media kajian ilmiah hasil penelitian, pemikiran dan kajian analisis-kritis mengenai penelitian Rekayasa Sistem, Teknik Informatika/Teknologi Informasi, Manajemen Informatika dan Sistem Informasi. Sebagai bagian dari semangat ...