Sisforma: Journal of Information Systems
Vol 7, No 2: November 2020

Design of Healthy Youth Edition Teens Based Game

Enggar Dwi Utami (Soegijapranata Catholic Univercity)
Hendra Prasetya (Soegijapranata Catholic Univercity)
Erdhi Widyarto Nugroho (Soegijapranata Catholic Univercity)



Article Info

Publish Date
23 Nov 2020

Abstract

In Indonesia, there are many promiscuity cases such as brawl, drug dealers and free sex among students. Therefore, the importance of having the social skills to dare to take a firm stance, to reject the negative offer of the environment needs to be owned by a teenager. In addition to the importance of self-awareness, to keep teenagers in Indonesia is not easy to fall into a healthy association it is also necessary to help socialize and provide education about healthy association for today's teenagers. Through the design of the game Teen Society, adolescents aged 11-24 years provided education about healthy association through mobile games.

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Journal Info

Abbrev

sisforma

Publisher

Subject

Computer Science & IT Education Engineering Library & Information Science

Description

SISFORMA journal published by the Information Systems Studies Program Faculty of Computer Science Soegiapranata Semarang. to accommodate the scientific writings of the ideas or studies related to information systems. Scope journal Sisforma: Topics that will be published in the journal SISFORMA ...