Autentik : Jurnal Pengembangan Pendidikan Dasar
Vol 5 No 1 (2021)

MATHEMATIC FINGER GAME BERPENDEKATAN OPEN-ENDED DALAM OPERASI HITUNG PENJUMLAHAN PADA SISWA SEKOLAH DASAR

Elly's Mersina Mursidik (Unknown)
Veni Ambarwati (Unknown)



Article Info

Publish Date
03 Feb 2021

Abstract

The research objective is to provide alternative solutions in helping elementary school students to improve the basic calculation operations of addition through interactive learning using mathematic finger game. The research subjects were low grade elementary school students (grades 1, 2 and 3). This development research uses the Dick and Carey method with the stages of identifying goals, analyzing needs, identifying students' initial behavior, formulating goals, developing criteria reference tests, developing learning strategies, developing and selecting learning media, designing. Mathematic finger game is a combination of three finger games, namely Hompipah, Indonesian suit and Japanese suit which are used in determining the winner. The combination of these games is associated with the basic calculation operation of addition. The games are packaged into interactive learning with an open-ended approach by involving the ability to think creatively in answering problems according to directed thinking freedom and the ability to think critically in giving and receiving input on answers to problem solving that can be logically accepted.

Copyrights © 2021






Journal Info

Abbrev

autentik

Publisher

Subject

Humanities Education Languange, Linguistic, Communication & Media Mathematics Social Sciences

Description

Autentik is a journal published by Elementary School Teacher Education (PGSD), STKIP PGRI Sumenep. This Journal aimed as media communications and informations around teaching practice and elementary education implementations from various ...