Jurnal Ilmiah Kursor
Vol 9 No 3 (2018)

THE OVERTAKING CAR SIMULATION USING THE TECHNOLOGY OF VIRTUAL REALITY

Darlis Heru Mukti (Institut Teknologi Sepuluh Nopember, Surabaya)
Ridho Rahman Hariadi (Institut Teknologi Sepuluh Nopember, Surabaya)
Anny Yuniarti (Institut Teknologi Sepuluh Nopember, Surabaya)
Imam Kuswardayan (Institut Teknologi Sepuluh Nopember, Surabaya)
Wijayanti Nurul Khotimah (Institut Teknologi Sepuluh Nopember, Surabaya)



Article Info

Publish Date
05 Jul 2018

Abstract

Currently, motor vehicles are very widely used in everyday life. In Indonesia the growth of motor vehicle is very rapid, even reaching 10 percent per year. With the high value of the development of this motor vehicle, the number of accidents also increases. The cause of the accident is not only from the error engine but also it can be caused by the driver fault. The driver should be given more attention and information about the rule and how to ride the motor vehicles well. Sometimes the experience is needed to learn how to act in the different condition when the driver drives the motor vehicle. This paper implements the technology of Virtual Reality for the simulation of overtaking. There are two additional devices used in this research. There are the Steering Wheel and the Oculus Rift. This research aims to explore the VR technology and explore the implementation of the Steering Wheel and the Oculus Rift in overtaking simulation game.

Copyrights © 2018






Journal Info

Abbrev

kursor

Publisher

Subject

Computer Science & IT Decision Sciences, Operations Research & Management

Description

Jurnal Ilmiah Kursor is published in January 2005 and has been accreditated by the Directorate General of Higher Education in 2010, 2014, 2019, and until now. Jurnal Ilmiah Kursor seeks to publish original scholarly articles related (but are not limited) to: Computer Science. Computational ...