Jurnal Didaktik Matematika
Vol 8, No 2 (2021): Jurnal Didaktik Matematika

Android-Based Learning Media Design with Contextual Learning to Develop Problem-Solving Skills

Ahmad Yani (Universitas Tanjungpura)
Iwit Prihatin (IKIP PGRI Pontianak)
Hodiyanto Hodiyanto (IKIP PGRI Pontianak)
Sumiati Sumiati (IKIP PGRI Pontianak)



Article Info

Publish Date
31 Oct 2021

Abstract

This study objective is to show that android-based learning media design with contextual learning is valid, practical, and effective in developing mathematical problem solving skills. The research method used is Research and Devolopment. It’s design in this study is 4-D development model consisting of 4 development stages: define, design, develop, and desseminate. The subjects of this study consisted of development subjects (validators) and field trial subjects (a private senior high school in Pontianak, Indonesia). Data collection tools used were validation sheets, questionnaires and mathematical problem solving skill tests. The data analysis technique used descriptive statistics. This study showed that android-based media with contextual learning content was valid, practical and effective in developing mathematical problem-solving skills. In addition, Android-based learning media with contextual learning content could be used as an alternative in learning during Covid 19.

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Journal Info

Abbrev

DM

Publisher

Subject

Education Mathematics

Description

Jurnal Didaktik Matematika is a periodical academic journal that is published by Master Program of Mathematics Education, Syiah Kuala University Banda Aceh incorporating with Himpunan Matematika Indonesia (Indonesian Mathematical Society/IndoMs) and Research Institute of Syiah Kuala University as ...