JIKSI (Jurnal Ilmu Komputer dan Sistem Informasi)
Vol 8, No 2 (2020): Jurnal Ilmu Komputer dan Sistem Informasi

PEMBUATAN ARCADE GAME “GUESS THE ALPHABET!” BERBASIS ANDROID

Linda Sari (Unknown)
Jeanny Pragantha (Unknown)
Darius Andana Haris (Unknown)



Article Info

Publish Date
05 Aug 2020

Abstract

Game “Guess The Alphabets!” is designed using Unity and C# Sharp for the game’s script. This game has 2 Modes, namely Monster Mode and Learn Monster Mode. Monster Mode is a Mode where players are asked to guess the letters that are on the body of a Monster. Learn Monster Mode is a Mode where players are asked to type the English words. The player must complete the first stage in Monster Mode then proceed to the easy stage in Learn Monster Mode. And so on until the last stage in Monster Mode and Learn Monster Mode. Monster Mode consists of 4 stages. Each stage in Monster Mode consists of 5 levels. Learn Monster Mode consists of 4 stages, namely easy, normal, hard, and extreme stages. Testing is done by this method blackbox testing, alpha testing, and beta testing through a survey of 31 respondents. Test results show that the game “Guess The Alphabet!” is an interesting and challenging game because the players keep trying until it's finish the game.

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Journal Info

Abbrev

jiksi

Publisher

Subject

Computer Science & IT Mathematics Other

Description

Jurnal Ilmu Komputer dan Sistem Informasi (JIKSI) diterbitkan oleh Fakultas Teknologi Informasi Universitas Tarumanagara (FTI Untar) Jakarta sebagai media publikasi karya ilmiah mahasiswa program studi Teknik Informatika dan Sistem Informasi FTI Untar. Karya-karya ilmiah yang dihasilkan berupa hasil ...