Jurnal Papatung : Jurnal Ilmu Administrasi Publik, Pemerintahan dan Politik
Vol 2 No 1 (2019): JURNAL PAPATUNG Volume 2 Nomor 1 Tahun 2019

KEBIJAKAN PENDIDIKAN DI ERA REVOLUSI 4.0: GAMIFIKASI PENDIDIKAN, MENGUBAH VIDEO GAME MENJADI PLATFORM

Deding Ishak (STAI YAPATA Al-Jawami, Bandung)



Article Info

Publish Date
29 Apr 2019

Abstract

Several previous studies have found that gamification can be a very helpful tool in increasing student effectiveness in learning. But unfortunately, the application of gamification is still very limited. As a result, teachers are still hesitant to adopt games as a teaching tool because of the limiting factors, such as the complexity of the game, the complexity of adapting to the desired results, the lack of student involvement and the difficulty of incorporating it into the learning curriculum. This study uses data from various previous studies, to then be analyzed and found conclusions. The results of the research then show that the game as an educational platform must have a character in the form of being able to adapt to various educational goals; provide access for teachers to be able to control student engagement; increase and decrease the level of difficulty to be able to maintain the desired level of complexity; and maintain student interest by balancing the difficulty level with the student's ability level.

Copyrights © 2019






Journal Info

Abbrev

japp

Publisher

Subject

Humanities Social Sciences

Description

Jurnal Papatung : Jurnal Ilmu Administrasi Publik, Pemerintahan dan Politik is an open access and peer-reviewed Journal, JAPP is scientific journal that contains the results of theoretical research and studies on Government, Politics and Public Administration. Managed by GlobalWriting Academica ...