REFLEKSI EDUKATIKA
Vol 12, No 1 (2021): Refleksi Edukatika : Jurnal Ilmiah Kependidikan (Desember 2021)

PENINGKATAN HASIL BELAJAR MELALUI MEDIA PERMAINAN GO GO EGG DI SEKOLAH DASAR

Arum Aprilia Sari (Universitas Negeri Yogyakarta)
Muhammad Nur Wangid (Universitas Negeri Yogyakarta)



Article Info

Publish Date
27 Dec 2021

Abstract

The purpose of this study is to improve student learning outcomes by using a game media called Go Go Egg. The game is adapted from a board game called Jumanji. The theme of this game is about introducing the diversity of Indonesian culture.The research method used is quasi-experimental with a one-group pretest-posttest research design. The subjects in this study were 19 fourth grade elementary school students. This research was conducted to see whether or not there was an increase in student learning outcomes before using the Go Go Egg game media and after using the Go Go Egg game media based on Indonesian cultural diversity. The data collection technique used was a written test in the form of multiple choice questions on the pretest and posttest with equivalent questions. The data analysis technique used in this research is the paired t-test.The results of the study of learning outcomes using the Go Go Egg game media an increase in the average value. The results at the pretest were 13.58 and increased at the posttest to 18.84. The conclusion from this study is that the Go Go Egg game can improve the learning outcomes of fourth grade elementary school students.

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Journal Info

Abbrev

RE

Publisher

Subject

Education

Description

Refleksi Edukatika : Jurnal Ilmiah Kependidikan menampung artikel ilmiah hasil penelitian dan/atau gagasan ilmiah dari Akademisi Perguruan Tinggi, Peneliti dan Guru-guru Sekolah Dasar dari seluruh Indonesia dan/atau dari luar negeri. Refleksi Edukatika : Jurnal Ilmiah Kependidikan terbit secara ...