Jurnal Paedagogy
Vol 9, No 2: Jurnal Paedagogy (April 2022)

Penggunaan Media Game Online Melalui ProProfs untuk Meningkatkan Literasi Digital Siswa di SMP Negeri 1 Gangga

Siti Nurkhasanah (SMP Negeri 1 Gangga, Kabupaten Lombok Utara, Provinsi NTB)



Article Info

Publish Date
05 Apr 2022

Abstract

This study aims to describe the use of online game media through ProProfs to improve the Digital Literacy of students at SMPN 1 Gangga. This research method uses classroom action research which is carried out in 2 cycles with the research subjects being class IX.1 students, totaling 20 students. The data collection techniques used in this study were observation, questionnaires and documentation. While the data analysis technique used descriptive analysis. The results of this study indicate that the use of online game media through ProProfs can improve the digital literacy of class IX.1 students of SMP Negeri 1 Gangga in the subject of static electricity for the 2021/2022 academic year. In addition, online game media through ProProfs is easy and practical in making and playing games, so that it makes students happy to play them and becomes a solution for using cellphones more effectively in learning.

Copyrights © 2022






Journal Info

Abbrev

pedagogy

Publisher

Subject

Education Languange, Linguistic, Communication & Media Mathematics Other

Description

Jurnal Paedagogy contains scientific articles and critical review from research in Education, Teaching and Learning which include; 1. Formal/School Education 2. Nonformal/Community Education 3. Informal/Family ...