Jurnal Sistem Informasi Universitas Dinamika
Vol 11, No 1 (2022)

Application of the Goal Directed Design Framework in the Personality Determination System of Dynamics University Students Based on MBTI Theory Results

Adzkar, Qowiyyu (Unknown)
Wulandari, Sri Hariani Eko (Unknown)
Rahmawati, Endra (Unknown)



Article Info

Publish Date
25 Mar 2022

Abstract

Dinamika University is one of the IT and Business-based campuses located in the city of Surabaya. Dinamika University has 8 departments totaling 1,409 students. Students have experienced stress when facing problems that cannot be solved independently. Solving problems for students also cannot be done instantly, it is necessary to understand yourself in the phase of change that will be passed, which phase also indirectly affects each individual with different stress levels. In addition, these student characteristics are also relevant in measuring learning motivation and learning independence. The solution given is to create a student personality determination system using the MBTI to help identify personality types and to use the Goal Directed Design method to design a system based on user goals. The results of the usability testing evaluation show that the user has successfully completed the given task, and the results of the questionnaire based on the System Usability Scale get an average final score of 80 which is included in the grade A- category, which means that the user assesses the system as good (adjective) and acceptable. (acceptable) and users will recommend this system to others because users already have knowledge and experience in using technology (Net Promoter Score).

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Journal Info

Abbrev

jsika

Publisher

Subject

Humanities Computer Science & IT Economics, Econometrics & Finance Education Engineering

Description

Jurnal JSIKA adalah jurnal yang menampung publikasi tentang sistem perangkat lunak dan perangkat keras yang mendukung aplikasi khususnya sistem informasi. Jurnal JSIKA menerbitkan artikel mengenai desain dan implementasi, data model, process model, algoritma, perangkat lunak dan perangkat keras ...