SITEKIN: Jurnal Sains, Teknologi dan Industri
Vol 19, No 2 (2022): Juni 2022

Rancang Bangun Game 2D Shooter Menggunakan Metode Finite State Machine

Nopriansyah, Agung (Unknown)
Kanedi, Indra (Unknown)
Prahasti, Prahasti (Unknown)



Article Info

Publish Date
29 May 2022

Abstract

This 2D Shooter game is an adventure video game where the player plays the character of a Survivor. This game focuses on the Survivor's adventure to kill all the monsters in order to continue to the next level until the end. This game uses the Unity game engine, by implementing the Finite State Machine. Finite State Machine is used on NPCs (Non-Playable Characters), namely characters that appear in the game as monsters in the game such as Enemy and Boss characters.In the tests that have been carried out the results of the FSM (Finite State Machine) in this 2D Shooter game, most of the respondents with an average of 32% answered Very Good, 41% answered Good, 24% answered Moderate, 3% answered Poor.

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Journal Info

Abbrev

sitekin

Publisher

Subject

Control & Systems Engineering Decision Sciences, Operations Research & Management Economics, Econometrics & Finance Industrial & Manufacturing Engineering Other

Description

Sesuai dengan standard ISO 45001 bahwa karyawan harus berpartisipasi dalam melakukan pencegahan kecelakaan. Untuk itu perusahaan telah menetapkan Program Hazob (Hazard Observation) untuk mengidentifikasi bahaya dan melakukan tindakan koreksinya. Penerapan Program Hazob masih dengan metode ...