Jurnal Nasional Teknik Elektro dan Teknologi Informasi
Vol 9 No 2: Mei 2020

Sistem Monitoring Temperatur Tuang Logam dan Penggunaan Energi Berbasis IoT di MIDC

Anugrah Erick Eryantono (Kementerian Perindustrian Republik Indonesia)
Muhammad Nauval Fauzi (Kementerian Perindustrian Republik Indonesia)
Muhammad Fathurrohman (Kementerian Perindustrian Republik Indonesia)



Article Info

Publish Date
29 May 2020

Abstract

Tough competition among metal casting industries requires the use of technology to produce high-quality productsandlarge quantities with optimal production costs. Parameters that affect casting products are temperature at pouring time and pouring rate. The heat loss caused by the transfer of metal through the ladle and the influence of the surrounding environment that absorbs heat can cause a significant temperature drop. Therefore, a temperature monitoring system to monitor and record the rate of temperature decrease in real-time to obtain optimal casting results is needeed, as well as a monitoring system for energy usage to reduce the cost of the production. Industrial revolution technology 4.0 in the metal casting industry,especially carbon steel and cast iron,can help operators to display data in real-time, store,process,and evaluate the data on cloud/server. This system is integrated using Internet of Things (IoT) technology. Database of casting parameters (pouringtemperature and energy usage) obtained from measurements of sensors and stored in cloud is used for analysis and evaluation of the research. The results of the monitoring system analysis was expected to help reduce production cost in MIDC.

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Journal Info

Abbrev

JNTETI

Publisher

Subject

Computer Science & IT Control & Systems Engineering Electrical & Electronics Engineering Energy Engineering

Description

Topics cover the fields of (but not limited to): 1. Information Technology: Software Engineering, Knowledge and Data Mining, Multimedia Technologies, Mobile Computing, Parallel/Distributed Computing, Artificial Intelligence, Computer Graphics, Virtual Reality 2. Power Systems: Power Generation, ...