Jurnal Nasional Teknik Elektro dan Teknologi Informasi
Vol 7 No 3: Agustus 2018

Klasifikasi Nyeri pada Video Ekspresi Wajah Bayi Menggunakan DCNN Autoencoder dan LSTM

Yosi Kristian (Institut Teknologi Sepuluh Nopember)
I Ketut Eddy Purnama (Institut Teknologi Sepuluh Nopember)
Effendy Hadi Sutanto (Sekolah Tinggi Teknik Surabaya)
Lukman Zaman (Institut Teknologi Sepuluh Nopember)
Esther Irawati Setiawan (Institut Teknologi Sepuluh Nopember)
Mauridhi Hery Purnomo (Institut Teknologi Sepuluh Nopember)



Article Info

Publish Date
10 Sep 2018

Abstract

Babies are still unable to inform the pain theyexperience, therefore, babies cry when experiencing pain. With the rapid development of computer vision technologies, in the last few years, many researchers have tried to recognize pain from babies expressions using machine learning and image processing. In this paper, a research using Deep Convolution Neural Network (DCNN) Autoencoder and Long-Short Term Memory (LSTM) Network is conducted to detect cry and pain level from baby facial expression on video. DCNN Autoencoder isused to extract latent features from a single frame of baby face. Sequences of extracted latent features are then fed to LSTM sothe pain level and cry can be recognized. Face detection and face landmark detection is also used to frontalize baby facial imagebefore it i s processed by DCNN Autoencoder. From the testing on DCNN autoencoder, the result shows that the best architecture used three convolutional layers and three transposed convolutional layers. As for the LSTM classifier, the best model is using four frame sequences.

Copyrights © 2018






Journal Info

Abbrev

JNTETI

Publisher

Subject

Computer Science & IT Control & Systems Engineering Electrical & Electronics Engineering Energy Engineering

Description

Topics cover the fields of (but not limited to): 1. Information Technology: Software Engineering, Knowledge and Data Mining, Multimedia Technologies, Mobile Computing, Parallel/Distributed Computing, Artificial Intelligence, Computer Graphics, Virtual Reality 2. Power Systems: Power Generation, ...