Esteem Journal of English Study Programme
Vol. 5 No. 2 (2022): Esteem Journal of English Education Study Programme

THE IMPLEMENTATION OF MOBILE LEGEND GAME TO INCREASE VOCABULARY AND LEARNING ACTIVENESS OF FIFTH GRADE STUDENT’S AT INSAN MANDIRI CENDEKIA PALEMBANG

Hasan Sadiqin (SIT Insan Mandiri Cendekia Palembang, University of Muhammadiyah Palembang, University of PGRI Palembang)
Indawan Syahri (SIT Insan Mandiri Cendekia Palembang, University of Muhammadiyah Palembang, University of PGRI Palembang)
Tahrun Tahrun (SIT Insan Mandiri Cendekia Palembang, University of Muhammadiyah Palembang, University of PGRI Palembang)



Article Info

Publish Date
10 Jul 2022

Abstract

The objective of this study was to increasing vocabulary and learning activeness of fifth grade students at InsanMandiriCendekia Palembang. The method which used in this study is classroom action research where it took place in 2 cycles. The result of this study found that there was improvement of students’ vocabulary and learning activeness. The score of minimum completeness criteria of English lesson was 70. In vocabulary test cycle 1, there were 16students who passed the minimum completeness criteria or 49% of students. And in vocabulary test cycle 2, there were 29 students who passed the minimum completeness criteria or 89% of students. There was improvement of student’s vocabulary as 40%where from cycle 1 to cycle 2. The students’ learning activeness increased during the teaching learning process whereas it indicated the students’ learning activeness had increased.

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Journal Info

Abbrev

esteem

Publisher

Subject

Education Social Sciences

Description

Journal Esteem publishes academic articles that recognize successful engaged learning depends on effective partnerships between students, faculty, community agencies, administrators, disciplines, and more. The journal invites submission of 1) Research that emanates from or informs campus-community ...