Journal of Innovation Research and Knowledge
Vol. 2 No. 4: September 2022

PENGARUH PENERAPAN PERMAINAN SCRABBLE UNTUK MENINGKATKAN KOSAKATA BAHASA INGGRIS SISWA KELAS VI SD DESA BANGUN REJO TANJUNG MORAWA

Zulkarnain Batubara (Prodi Keperawatan Program Diploma Tiga, STIKes Mitra Husada Medan)
Indra Agussamd (Prodi Keperawatan Program Diploma Tiga, STIKes Mitra Husada Medan)
Imran Surbakti (Prodi Keperawatan Program Diploma Tiga, STIKes Mitra Husada Medan)



Article Info

Publish Date
25 Sep 2022

Abstract

This study was aimed to investigate the effect application of Scrabble board game in English learning of The Sixth elementary school students Bangun Rejo Village Tanjung Morawa District. Furthermore, it is also intended to analyze the increase of student vocabulary after using the Scrabble board game. By using quantitative methods, the data is presented in the form of concrete numbers and graphs. The results showed that: 1) The application of a Scrabble board game had a very good impact on English learning, indicated by 86% of student responses 2) There was a significant increase on student vocabulary after using Scrabble board game within two meetings, proved by N-Gain calculations which show the difference in improvement with the experimental class results were higher and the Paired Sample Test using SPSS version 25 showed Sig. 0,000 <0.05.

Copyrights © 2022






Journal Info

Abbrev

JIRK

Publisher

Subject

Humanities Economics, Econometrics & Finance Education Health Professions Law, Crime, Criminology & Criminal Justice Social Sciences

Description

Journal of Innovation Research and Knowledge, published by Bajang Institute. Published in two formats, print and online, print version of ISSN: 2798-3471 and the online version of ISSN: 798-3641, both of which are published every month. The scope of the journal studies broadly includes: Culture (a ...