JURALIANSI (Jurnal Lingkup Anak Usia Dini)
Vol. 3 No. 2 (2022): JURALIANSI (JURNAL LINGKUP ANAK USIA DINI)

PEMBELAJARAN STEAM MELALUI MEDIA CERITA ANIMASI UNTUK KELOMPOK B DI RA ABDULLAH BIN UMAR GEDANGAN-MALANG

Rohmawati , Afifatu (Unknown)
Prisdiana , Emilia (Unknown)



Article Info

Publish Date
09 Nov 2022

Abstract

STEAM is a learning approach that combines six disciplines including Science, Technology, Engineering, Art, and Mathematics through storytelling techniques. Stories as a method that stimulates the development of children's language skills. research objectives of STEAM learning in animated story media for children in group B. The research method used is qualitative with descriptive research type. Collecting data through observation, interviews, and documentation. Data analysis includes data reduction, data display, and conclusion drawing. The results of research and discussion that are able to develop critical thinking skills based on children's experiences optimally. The material is packaged in a simple manner on speaking techniques and listening to a story with the theme of four-legged animals. In addition, it aims to get children's creativity related to adding vocabulary through storytelling methods that can increase self-confidence. Suggestions for teacher research can stimulate children's brain development through interactive learning media with a combination of implementing conceptual learning methods.

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Journal Info

Abbrev

JURALIANSI

Publisher

Subject

Religion Arts Education Languange, Linguistic, Communication & Media Neuroscience

Description

Juraliansi Journal is a peer reviewed annually scientific journal aimed at publishing research results conducted by the researchers and academician of teaching and learning of education areas in the form of articles. This journal is published since November 2019 by early childhood Islamic education ...